Zafina · flying-white outline portrait
Theme
Notation

ZafinaTEKKEN 8 movelist

COUNTRY
Unknown
STYLE
Ancient Assassination Arts
STANCES
Scarecrow Stance SCR · Tarantula Stance TRT · Mantis Stance MNT · Anathema ORB
Hit levelHigh Mid Low Sp.=special Throw !=unblockableistartup frames to first impact — lower is faster, per Wavu164 source records / 155 listed moves / 150 with startup; the 10-hit string's 10 progressive source cards are merged into whole movesabout a fifth of all moves have no name on Wavu — those take the project's own description, and say so on hover
Buttons · directions 1=left punch 2=right punch 3=left kick 4=right kick | f=forward b=back u=up d=down d/f=down-forward d/b=down-back u/f=up-forward u/b=up-backStates · separators f,f=dash WS=while standing FC=full crouch SS=sidestep +=together ~=immediately after *=charge
Notation 1234 four-button grid (1 LP, 2 RP, 3 LK, 4 RK — lit = pressed) = tap direction = hold N= neutral STANCE= state prefix | Separators › follow-up + direction & button ~ immediately after * charge → next move T! tornado

Throws

MoveInputiSideDmgBreak
Diabolos1+31+3i12~14Front351 or 2
Akhazu2+42+4i12~14Front351 or 2
Left Grab ThrowLeft_ThrowLeft_ThrowLeft401
MoveInputiSideDmgBreak
LabartuRight_ThrowRight_ThrowRight402
Back ThrowBack_ThrowBack_ThrowBack50No break
Dumuzi's Fateuf+1+2uf+1+2i12Front401+2

Attacks

MoveInputiDmgHit
Jab11i105High
Left Right Combo1,21,2i105,9HighHigh
Left Right Scarecrow1,2,31,2,3i105,9,12HighHighHigh
Anzu1,31,3i105,14HighHigh
Ecdysis1,41,4i105,17HighMid
Right Jab22i108High
Right Jab > Mid Punch2,12,1i108,9HighMid
Kapara2,1,32,1,3i108,9,11HighMidLow
Double Right Punch2,22,2i108,12HighMid
Anamalech2,2,1+22,2,1+2i108,12,7,11,14HMMMM
Sharur33i1317High
Right High Kick44i14~1519High
Double Palm Thrust1+21+2i16~1717Mid
Double Palm Thrust > Kick1+2,41+2,4i16~1717,10MidMid
Manticore1+2,4,41+2,4,4i16~1717,10,20MidMidMid
Scarecrow Stance3+43+4
Front Mid Punchf+2f+2i1917Mid
Front Mid Punch > High Kickf+2,3f+2,3i1917,12MidHigh
Ettimuf+2,3,4f+2,3,4i1917,12,25MidHighMid
Scarecrow Side Kickf+3f+3i1728High
Aqrabuameluf+4f+4i14~1513High
Malicious Nailf+1+2f+1+2i19~2016,22MidMid
Mid Left Punchdf+1df+1i13~1410Mid
Mid Left Punch > Right Punchdf+1,2df+1,2i13~1410,16MidMid
Bloody Saif - Executiondf+1,2,1df+1,2,1i13~1410,16,16MidMidMid
Calamity Trifectadf+1,2,1+2df+1,2,1+2i13~1410,16,10,10(7),20(10)MidMidSp. mid
Sharp Shamshirdf+1,4df+1,4i13~1410,18MidHigh
Lamashtu Clawdf+2df+2i16~1713Mid
Mid Left Kickdf+3df+3i15~1615Mid
Dueling Scimitarsdf+3,4df+3,4i15~1615,17MidHigh
Pukkudf+3,d+4df+3,d+4i15~1615,15MidLow
Mid Right Kickdf+4df+4i1314Mid
Miasma Bearerdf+4,1df+4,1i1314,22MidMid
Cerberus Strikedf+4,2df+4,2i1314,20MidMid
Weaving Left Punchd+1d+1i1211Mid
Ningishzidad+1,1d+1,1i1211,17MidMid
Weaving Right Punchd+2d+2i19~2017Mid
Weaving Right Punch > Kickd+2,4d+2,4i19~2017,10MidMid
Poison Rosetted+2,4,3d+2,4,3i19~2017,10,10MidMidMid
Earwig Pincerd+3d+3i2214Low
Low Kickd+4d+4i17~188Low
Iskurd+4,3d+4,3i17~188,10LowHigh
Tarantula Stanced+1+2d+1+2
Mantis Stanced+3+4d+3+4
MoveInputiDmgHit
Backhand Thrustdb+2db+2i13~1417Mid
Shulshagadb+2,1db+2,1i2517,16MidMid
Calamity Vortexdb+2,1+2db+2,1+2i13~1417,10,10(7),20(10)MidSp. mid
Acinacesdb+3db+3i1813Low
Low Right Kickdb+4db+4i21~2214Low
Euphrates Cannondb+4,2db+4,2i21~2214,17LowMid
Weaving Double Palmdb+1+2db+1+2i28~2910Low
Sirrushdb+1+2,1+2db+1+2,1+2i28~2910,20LowMid
Cursed Crowb+1b+1i1814Mid
Cursed Clawb+1:1b+1:114,36MidThrow
Brisingamen Backfistb+2b+2i22~2322High
Ereshkigal Stompb+3b+3i24~2623Mid
Retreating Right Kickb+4b+4i22~2314Mid
Tiamat's Tailb+4,4b+4,4i22~2314,20MidMid
Evil Razerb+1+2b+1+2i19~2027Mid
Backhop Kickub+3ub+3i22~2319Mid
Backhop Right Kickub+4ub+4i17~1818Mid
Spear of Aluub+1+2ub+1+2i6440Mid
Lapis Daggeruf+1uf+1i1919High
Kuruf+2uf+2i36~3720Mid
Araliuf+3uf+3i22~2319Mid
Rahabuf+4uf+4i17~1818Mid
Gilgamesh Blastf,f+2f,f+2i15~1620High
Sagarisf,f+3f,f+3i20~2220Mid
Sagaris Smashf,f+3,1f,f+3,1i20~2220,24MidMid
Roundhouse Kickf,f+4f,f+4i17~1916Mid
Galluf,f+3+4f,f+3+4i2110,21MidMid
Leaping Side Kickf,f,F+3f,f,F+3i23~2630Mid
Tiamatf,f,F+1+2f,f,F+1+2i20~2120High
Tarantula DiveWR.f+4WR.f+4i14~3021Low
Crouching JabFC.d+1FC.d+1i105Sp. low
Crouching Right PunchFC.d+2FC.d+2i118Sp. low
Crouching Low KickFC.d+3FC.d+3i1610Low
Crouching Shin KickFC.d+4FC.d+4i126Low
Spinning SweepFC.df+3FC.df+3i23~2415Low
Rising Left Punchws1ws1i15~168Mid
Alraunews1,2ws1,2i15~168,8MidMid
Rising Clawws2ws2i18~1920Mid
Shargazws3ws3i1216Mid
Bashmuws4ws4i1114Mid
Semper Avarus EgetR.df+1+2R.df+1+2i2055+MidThrow
Ki Charge1+2+3+41+2+3+4
AdramelechSS.1+2SS.1+2i17~1822Mid
Revenge Handb+1+3b+1+3i30~345,23MidMid

Scarecrow Stance SCR

MoveInputiDmgHit
Scarecrow Stance3+43+4
Scarecrow Left PunchSCR.1SCR.1i10~1112High
Scarecrow NightmareSCR.1,4SCR.1,4i10~1112,18HighMid
Scarecrow Right PunchSCR.2SCR.2i1417Mid
Binal VenomSCR.2,1SCR.2,1i1417,25MidMid
Circling CutlassSCR.2,2SCR.2,2i1417,17MidMid
Scarecrow Left KickSCR.3SCR.3i1315Mid
GizalSCR.3,3SCR.3,3i1315,20MidHigh
Spinning SapparaSCR.4SCR.4i15~1620Mid
HuwawaSCR.1+2SCR.1+2i17~1920Mid
KigalSCR.3+4SCR.3+4i18~1910,20MidMid
Dark RisingSCR.df+1SCR.df+1i1810,30MidMid
Scarecrow Low KickSCR.df+3SCR.df+3i28~3010Low
Double Abzu AbyssSCR.df+3,3SCR.df+3,3i28~3010,10LowLow
Scarecrow ScytheSCR.df+4SCR.df+4i19~2017Low
Scarecrow Low KickSCR.d+3SCR.d+3i1810Low
Sag-Giga SickleSCR.d+3,3SCR.d+3,3i1810,28LowHigh
Scarecrow SlideSCR.d+4SCR.d+4i24~3020Low
Mantis StanceSCR.d+3+4SCR.d+3+4
Sinister BiteSCR.b+1+2SCR.b+1+2i1620Low

Tarantula Stance TRT

MoveInputiDmgHit
Tarantula Stanced+1+2d+1+2
Tarantula ShotelTRT.1TRT.1i1813Low
Tarantula CutlassTRT.2TRT.2i34~3624Mid
DeathstalkerTRT.3TRT.3i14~i1516Mid
Tarantula Stance KickTRT.4TRT.4i2610Mid
Tarantula's BiteTRT.4,3TRT.4,3i2610,10MidMid
Tarantula ClawTRT.1+2TRT.1+2i19~207,20MidMid
Primitive GrudgeTRT.df+1TRT.df+1i19~2030Mid
Tarantula ScimitarTRT.d+1+2TRT.d+1+2i2520Low

Mantis Stance MNT

MoveInputiDmgHit
Mantis Stanced+3+4d+3+4
Mantis Left PunchMNT.1MNT.1i1312Mid
Butterfly Capture ComboMNT.1,3MNT.1,3i1312,12MidHigh
Mantis Right PunchMNT.2MNT.2i13~1419Mid
Mantis Right Punch > Left PunchMNT.2,1MNT.2,1i13~1419,10MidMid
Mantis StingMNT.2,1,4MNT.2,1,4i27~2819,10,25MidMidMid
Mantis Left Low KickMNT.3MNT.3i15~1612Low
Sweeping ClawMNT.3,1MNT.3,1i15~1612,16LowMid
Mantis Right Low KickMNT.4MNT.4i17~1813Low
NetiMNT.4,3MNT.4,3i17~1813,23LowMid
Scarecrow StrikeMNT.1+2MNT.1+2i2021Mid
ParadoxMNT.2+3MNT.2+3
Vicious ClawMNT.df+1MNT.df+1i20~2130Mid
EnlilMNT.df+2MNT.df+2i19~2010Mid
Negal's LanceMNT.df+3MNT.df+3i15~1620Mid
Mantis SlashMNT.df+4MNT.df+4i17~1818Mid
Mantis Low PunchMNT.d+1MNT.d+1i15~1614Low
Mantis SickleMNT.d+1,4MNT.d+1,4i27~3014,23LowMid
Mantis SlideMNT.d+4MNT.d+4i20~2719Low
EnkiMNT.uf+3MNT.uf+3i26~2825Mid

Anathema ORB

MoveInputiDmgHit
Anathematic Clawb+1:ORB.1+2b+1:ORB.1+214,19,10,16MidThrow
Anathematic Stompb+3,ORB.1+2b+3,ORB.1+2i24~2613,8,(20)14Mid
Anathematic Razerb+1+2,ORB.1+2b+1+2,ORB.1+2i19~2017,5,15Mid
Anathematic MaliceORB.SCR.df+3+4ORB.SCR.df+3+4i196,13,3,10LMMsM

Heat

MoveInputiDmgHit
Heat Burst2+32+3i16[12;12]Mid
Curse of AzazelH.2+3H.2+3i12~1351HighSp. mid
Malicious Nailf+1+2f+1+2i19~2016,22MidMid
Miasma Bearerdf+4,1df+4,1i1314,22MidMid
Binal VenomSCR.2,1SCR.2,1i1417,25MidMid
Primitive GrudgeTRT.df+1TRT.df+1i19~2030Mid
Vicious ClawMNT.df+1MNT.df+1i20~2130Mid

10-hit combo

InputiDmgHit
df+1,4,2,3,4,1,3,2,4,2df+1,4,2,3,4,1,3,2,4,2i13~1410,18,10,6,8,7,5,6,10,28MHHMHHHMLH

Combos & notesZafina · Wavu Wiki combo data

Only the 64 routes Wavu's combo page actually lists. Wavu's own notation and damage annotations are unchanged (a bracketed number is that hit's damage, e.g. [25]); placeholder content is stripped and nothing unsourced is added.

Bread n' butter

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
Regular Launch (e.g. df+2, ws1,2)Regular Launch (e.g. df+2, ws1,2)[+53] f,f+2 df+1 f+2,3 SCR.4 T! dash uf+1 b+1:1+2[1][+53] f,f+2 df+1 f+2,3 SCR.4 T! dash uf+1 b+1:1+2[1]

Mini-combos

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
[13] f+4[13] f+4[+28] b3,ORB1:2[2][+28] b3,ORB1:2[2]
[13] f+4[13] f+4[+18] b3[+18] b3
[13] f+4[13] f+4[+17] db+4,2[+17] db+4,2
[13] f+4[13] f+4[+16] dash iWS2[+16] dash iWS2
[13] f+4[13] f+4[+11] d2[3][+11] d2[3]
[24] TRT.2[24] TRT.2[+28] dash b3,ORB1:2[2][+28] dash b3,ORB1:2[2]
[24] TRT.2[24] TRT.2[+18] dash b3[+18] dash b3
[24] TRT.2[24] TRT.2[+16] dash iWS2[+16] dash iWS2
[21] MNT.1+2[21] MNT.1+2[+28] b3,ORB1:2[2][+28] b3,ORB1:2[2]
[21] MNT.1+2[21] MNT.1+2[+18] b+3[+18] b+3
[19] uf+1d[19] uf+1d[+24] MNT.df+1[+24] MNT.df+1
[20] TRT.d+1+2[20] TRT.d+1+2[+24] MNT.df+1[+24] MNT.df+1
[20] TRT.d+1+2[20] TRT.d+1+2[+16] MNT.1+2[+16] MNT.1+2
[20] TRT.d+1+2[20] TRT.d+1+2[+15] MNT.d+4[+15] MNT.d+4
AnyAny[+24] TRT.df+1[+24] TRT.df+1
[20] CH (1),4[20] CH (1),4[+24] crawl forward, TRT.df+1[+24] crawl forward, TRT.df+1
[20] CH (1),4[20] CH (1),4[+16] TRT.1+2[+16] TRT.1+2
[21] CH (SCR.1),4[21] CH (SCR.1),4[+24] delay TRT.df+1[+24] delay TRT.df+1
[21] CH (SCR.1),4[21] CH (SCR.1),4[+21] TRT.df+1[4][+21] TRT.df+1[4]
[21] CH (SCR.1),4[21] CH (SCR.1),4[+19] TRT.2[+19] TRT.2
[28] f3[28] f3[+28] SCR.2,1[5][+28] SCR.2,1[5]
[28] f3[28] f3[+24] SCR.3,3[+24] SCR.3,3
[24] CH f,F+3~B[24] CH f,F+3~B[+24] df+4,1[5][+24] df+4,1[5]
[24] CH f,F+3~B[24] CH f,F+3~B[+23] df+4,2[+23] df+4,2
[24] CH f,F+3~B[24] CH f,F+3~B[+19] df+1,4[+19] df+1,4
[22] b2[22] b2[+35] H.2+3[6][+35] H.2+3[6]
[22] b2[22] b2[+24] df+4,1[5][+24] df+4,1[5]
[22] b2[22] b2[+23] df+4,2[+23] df+4,2
[22] b2[22] b2[+19] df+1,4[+19] df+1,4
[22] b2[22] b2[+14] 1,4[+14] 1,4
[22] b2[22] b2[+12] 1,3[+12] 1,3
[22] b2[22] b2[+11] 3[+11] 3
[19] CH TRT.3[19] CH TRT.3[+46] TRT.1+2, b3,ORB1+2[2][+46] TRT.1+2, b3,ORB1+2[2]
[19] CH TRT.3[19] CH TRT.3[+36] TRT.1+2, b3[+36] TRT.1+2, b3
[19] CH TRT.3[19] CH TRT.3[+21] TRT.df+1[5][+21] TRT.df+1[5]

Staples

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
[13] df+2[13] df+2[+52] f,F+2 df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1[+52] f,F+2 df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1
[13] df+2[13] df+2[+55] f,F+2 df+1 dash df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1[+55] f,F+2 df+1 dash df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1
[13] df+2[13] df+2[+48] f,F+2 df+1 f+2,3 SCR.df+1 T! (d+2),4,3[1][+48] f,F+2 df+1 f+2,3 SCR.df+1 T! (d+2),4,3[1]
[16] ws1,2[16] ws1,2[+52] f,F+2 df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1[+52] f,F+2 df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1
[20] ws2[20] ws2[+47] df+2 df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1[+47] df+2 df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1
[20] ws2[20] ws2[+48] df+2 df+1 f+2,3 SCR.4 T! dash uf+1 b+1:1+2[+48] df+2 df+1 f+2,3 SCR.4 T! dash uf+1 b+1:1+2
[20] ws2[20] ws2[+50] df+2 df+1 dash df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1[+50] df+2 df+1 dash df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1
[28] f+3[28] f+3[+44] SCR.df+1 T! dash uf+1 1 uf+1 b+1:1+2[+44] SCR.df+1 T! dash uf+1 1 uf+1 b+1:1+2
Low ParryLow Parry[+36] T! uf+1 1 uf+1 b+1:1+2[+36] T! uf+1 1 uf+1 b+1:1+2
Low ParryLow Parry[+38] T! b+2 df+1 f+2,3 SCR.3+4[+38] T! b+2 df+1 f+2,3 SCR.3+4
[20] CH 1+2[20] CH 1+2[+49] 3~B df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1[+49] 3~B df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1
[27] CH 1+2,4[27] CH 1+2,4[+38] df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1[+38] df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1
[20] (1+2,4),4[20] (1+2,4),4[+47] db+3~B df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1[+47] db+3~B df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1
[16] CH d+3[16] CH d+3[+42] ws3 SCR.df+1 T! wr1+2 TRT.df+1[+42] ws3 SCR.df+1 T! wr1+2 TRT.df+1
[16] CH d+3[16] CH d+3[+37] ws3 SCR.4 T! 2,1,3[+37] ws3 SCR.4 T! 2,1,3
[16] CH d+3~D[16] CH d+3~D[+32] MNT.3,1 MNT.4,3 T! MNT.d4 MNT.df+1[2][+32] MNT.3,1 MNT.4,3 T! MNT.d4 MNT.df+1[2]
[20] CH SCR.df+4[20] CH SCR.df+4[+35] MNT.df+2 3 SCR.4 T! 2,1,3[+35] MNT.df+2 3 SCR.4 T! 2,1,3
[20] CH SCR.df+4[20] CH SCR.df+4[+40] MNT.df+2 3 SCR.df+1 T! wr1+2 TRT.df+1[+40] MNT.df+2 3 SCR.df+1 T! wr1+2 TRT.df+1
[22] CH MNT.d+4[22] CH MNT.d+4[+42] MNT.3,1 MNT.4,3 T! MNT.2,1,4[+42] MNT.3,1 MNT.4,3 T! MNT.2,1,4
[26] CH SS.1+2[26] CH SS.1+2[+44] iWS2 T! uf+1 1 uf+1 b+1:1+2[+44] iWS2 T! uf+1 1 uf+1 b+1:1+2
[20] CH (1),4[20] CH (1),4[+44] TRT.2 T! uf+1 1 uf+1 b+1:1+2[+44] TRT.2 T! uf+1 1 uf+1 b+1:1+2

Wall

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
Regular carry (30% scaling)Regular carry (30% scaling)[+33] uf+1[3] df+1,2>1 Max damage[+33] uf+1[3] df+1,2>1 Max damage
Regular carry (30% scaling)Regular carry (30% scaling)[+14] f+2,3 SCR.d+3 SCR.1+2 SCR Okizeme[4][+14] f+2,3 SCR.d+3 SCR.1+2 SCR Okizeme[4]
AnyAnyMax damageMax damage
AnyAnySCR Okizeme[4]SCR Okizeme[4]
AnyAny[+27] uf+1 df+1,2>1[+27] uf+1 df+1,2>1
AnyAnyT! delay df+1,2>1T! delay df+1,2>1

Extras

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
df+2+3df+2+3df+2+3 df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1df+2+3 df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1