King · flying-white outline portrait
Theme
Notation

KingTEKKEN 8 movelist

COUNTRY
Mexico
STYLE
Pro Wrestling
STANCES
Beast Step/Crouch Dash CD · Back Turned BT · Jaguar Step JGS · Jaguar Sprint/Jaguar Run JGR
Hit levelHigh Mid Low Sp.=special Throw !=unblockableistartup frames to first impact — lower is faster, per Wavu255 source records / 236 listed moves / 213 with startup; the 10-hit string's 20 progressive source cards are merged into whole movesabout a fifth of all moves have no name on Wavu — those take the project's own description, and say so on hover
Buttons · directions 1=left punch 2=right punch 3=left kick 4=right kick | f=forward b=back u=up d=down d/f=down-forward d/b=down-back u/f=up-forward u/b=up-backStates · separators f,f=dash WS=while standing FC=full crouch SS=sidestep +=together ~=immediately after *=charge
Notation 1234 four-button grid (1 LP, 2 RP, 3 LK, 4 RK — lit = pressed) = tap direction = hold N= neutral STANCE= state prefix | Separators › follow-up + direction & button ~ immediately after * charge → next move T! tornado

Throws

MoveInputiSideDmgBreak
Winding Nut1+31+3i12~15Front351 or 2
Suplex2+42+4i12~15Front351 or 2
Executioner Dropuf+1+2uf+1+2i12Front301+2
Argentina BackbreakerLeftSide.1+3LeftSide.1+3Left401
Knee CrusherRightSide.2+4RightSide.2+4Right422
Half Boston CrabBehind.1+3Behind.1+3Front60No break
Cobra TwistBehind.2+4Behind.2+4Front60No break
Knee Bashdf+2+3df+2+3i12Front402
Figure Four Leg Lockdb+2+3db+2+3i12Front40(8+20+12)1+2
Throw Awayb+1+2b+1+2i12~17Front01+2
Throw Away > Back Swingb+1+2,1+2b+1+2,1+2i12~17Front01+2
Tombstone Pile Driverdb,n,f+2+4db,n,f+2+4i11Front532
Muscle Busterqcb+1+2qcb+1+2i11Front501+2
Elevating Spine Crackerqcb+1+3qcb+1+3i14Front81
Tomahawkf,f,F+2+4f,f,F+2+4i10Front40(45)1+2
Giant Swingf,hcf+1f,hcf+1i10Front45(50)/70,51
Tijuana Twisterf,hcf+2f,hcf+2i12~14Front50(55)2
Pile Driver (PD)qcf+1qcf+1i11Front301
Double Arm Face Buster (from PD)PD.1+2,1+2PD.1+2,1+2i11Front352
Boston Crab (from PD)PD.1+2,3,4,1+2PD.1+2,3,4,1+2i11Front451+2
Clothesline Press (Rock Bottom)FC.db,d,db+1+2FC.db,d,db+1+2i12Front451+2
Stretch BusterBehind.b,f+1+2Behind.b,f+1+2i10Front75No break
Ultimate Tackle (UT)hFC.1+2hFC.1+2i32Front01+2
Ultimate PunchUT,2,1,2,1UT,2,1,2,1i46/i47Front5,5,5,15Opposite
ArmbarUT,1+2UT,1+2Front251+2
Arm TwistUT,1+2,1+2UT,1+2,1+2Front25,10No break
Leg Cross HoldUT,3+4UT,3+4i69?Front20
Stretch ComboUT,3+4,1+2UT,3+4,1+2i69?Front20,30No break
Iron Lariatd+1+3d+1+3i12~13Crouch35No break
V Driverd+2+4d+2+4i12~13Crouch35No break
Freedom Face Busterd+1+4d+1+4i12~13Crouch35No break
Swing AwayFUFT.db+1+3FUFT.db+1+3i18~20Ground20,10/351 or 2
Head BomberFUFT.DB+1+3FUFT.DB+1+3i18~20Ground251
Figure Four Leg Lock (OTG)FUFT.DB+2+4FUFT.DB+2+4i18~20Ground282
Half Boston Crab (OTG)FDFT.db+1+3FDFT.db+1+3i18~20Ground301 or 2
Shoulder CrackerFUFA.db+1+3FUFA.db+1+3i18~20Ground281 or 2
Wing TearerFDFA.db+1+3FDFA.db+1+3i18~20Ground321 or 2
Turn OverFUFL/FUFR.db+1+3FUFL/FUFR.db+1+3i18~20Ground01 or 2
Camel ClutchFDFR.db+1+3FDFR.db+1+3i18~20Ground351 or 2
Bow & Arrow Stretch HoldFDFL.db+1+3FDFL.db+1+3i18~20Ground371 or 2
Mid-Air Leg Cross HoldAIR.1+3AIR.1+3i12~14Air30No break
MoveInputiSideDmgBreak
Spine CrackerAIR.2+4AIR.2+4i12~14Air20No break
Double Heel Hold (DHH)AIR.d+1+3AIR.d+1+3i12~13Air15No break
Flapjack (From DHH)AIR.d+1+3,1+2,1+2AIR.d+1+3,1+2,1+2i12~13Air151
Giant Swing (From DHH)Air.d+1+3,2,1,3,4Air.d+1+3,2,1,3,4i12~13Air12,13/322
Running Jaguar BombAIR.f,f,F+2+4AIR.f,f,F+2+4i10Air65(70)No break
Aerial Jaguar BombAIR.f,hcf+1AIR.f,hcf+1i10Air55(60)No break
Shining TorpedoWALL.f,hcf+1WALL.f,hcf+1i10Wall65(70)No break
Reverse Arm Slam (RAS1)df+1+3df+1+3i32Front191
Backdrop (RAS2)RAS1.1_2RAS1.1_2Front7/15No break
German Suplex (RAS3)RAS2.1_2RAS2.1_2Front7/151 or 2
Power Bomb (RAS4)RAS3.1_2RAS3.1_2Front12/17No break
Giant Swing (RAS5a)RAS4.1RAS4.1Front15/20/311
Muscle Buster (RAS5b)RAS4.2RAS4.2Front20/252
Reverse Special Stretch Bomb (RSSB1)df+2+4df+2+4i32Front202
Side Step to RSSB2 / RSSB1ss2+4ss2+4i13Front15/202
Cannonball Buster (RSSB2)RSSB1.1_2RSSB1.1_2Front7/15No break
Manhattan Drop (RSSB3)RSSB2.1_2RSSB2.1_2Front7/151 or 2
Victory Bomb (RSSB4)RSSB3.1_2RSSB3.1_2Front9/13No break
Giant Swing (RSSB5a)RSSB4.1RSSB4.1Front15/20/311
Muscle Buster (RSSB5b)RSSB4.2RSSB4.2Front20/252
Standing Heel Hold (SHH1)CD.2+4CD.2+4i12Front252
S.T.F. (SHH2a)SHH1.1,2,1+2SHH1.1,2,1+2Front251
Scorpion Death Lock (SHH2b)SHH1.2,1,1+3SHH1.2,1,1+3Front302
Indian Death Lock (SHH2c)SHH1.1+2,1,3SHH1.1+2,1,3Front201+2
King's Bridge (SHH3ca)SHH2c.3,4,1+2,3+4SHH2c.3,4,1+2,3+4Front40No break
Arm Breaker (AB1)CD.1+3CD.1+3i12Front201
Triple Arm Breaker (AB2a)AB1.1,1+2AB1.1,1+2Front12,181
Head Jammer (AB2b)AB1.2,4,2+4AB1.2,4,2+4Front202
Struggle Combination (AB2b1)AB2b.3,4,3+4,1+2AB2b.3,4,3+4,1+2Front20No break
Chicken Wing Face Lock (AB2c)AB1.2,1,1+3AB1.2,1,1+3Front201+2
Dragon Sleeper Finish (AB3ca)AB2c.2,1,3,1+2AB2c.2,1,3,1+2Front251
Rolling Death Cradle (AB3cb)AB2c.1,3,4,2,1+2AB2c.1,3,4,2,1+2Front602
Cobra Clutch (MMD1)JGS.1+3_2+4JGS.1+3_2+4i12Front201 or 2
Cobra Twist (MMD2)MMD1.1,4,2,3MMD1.1,4,2,3Front12No break
Reverse DDT (MMD3)MMD2.1,1+3_2,2+4MMD2.1,1+3_2,2+4Front131 or 2
Reverse Special Stretch Bomb (MMD4)MMD3.1+2,1,1+3_1+2,2,2+4MMD3.1+2,1,1+3_1+2,2,2+4Front121 or 2
Samurai Rock (MMD4a)MMD3.2,3,1,1+2MMD3.2,3,1,1+2Front241+2
Backdrop (MMD5)MMD4.3+4,1+2MMD4.3+4,1+2Front10No break
Sol Naciente (MMD6a)MMD5.1+2,4,2,1+2MMD5.1+2,4,2,1+2Front11,151+2
Burning Hammer (MMD6)MMD5.1+2,3,1+3_1+2,4,2+4MMD5.1+2,3,1+3_1+2,4,2+4Front181 or 2
Screwdriver (MMD7)MMD6.2,4,3,1,1+3_2,4,3,1,2+4Front311 or 2

Attacks

MoveInputiDmgHit
Jab11i105High
Palm Strike1,21,2i105,15HighHigh
Palm Strike > Head Jammer1,2,2+41,2,2+4i105,15,30HighHighThrowBreak 2
Palm Strike > V Driver1,2,d+2+41,2,d+2+4i105,15,35HighHighThrowNo break
Palm Strike Uppercut1,2,11,2,1i105,15,10HighHighMid
Palm Strike Uppercut > Suplex1,2,1,2+41,2,1,2+4i105,15,10,40HHMTBreak 2
Palm Strike Uppercut > V Driver1,2,1,d+2+41,2,1,d+2+4i105,15,10,35HHMTNo break
Right Jab22i1010High
Right Jab > Uppercut2,12,1i1010,15HighMid
Left Kick33i15~1617High
Left Kick into Elbow Strike3,23,2i15~1617,18HighMid
Stampede Crush3,2,23,2,2i15~1617,18,24HighMidMid
Stampede Crush (Hold)3,2,2*3,2,2*i15~1617,18,30HighMidMid
Right Kick44i1320High
Elbow Strike1+21+2i1817Mid
Head Spinner1+2,11+2,1i1817,21MidMid
Brutal Sting1+2,31+2,3i1817,25MidHigh
Front Elbow Strikef+2f+2i15~1612Mid
Elbow Impactf+2,1f+2,1i15~1612,25MidHigh
Front Elbow > Low Smashf+2,d+1f+2,d+1i15~1612,15MidMid
Jaguar Smash Combof+2,d+1,2f+2,d+1,2i15~1612,15,16MidMidMid
Front Kickf+3f+3i15~1618Mid
Front Kick > DDTf+3,1+2f+3,1+2i15~1618,20MidThrow
Rolling Sobatf+4f+4i18~2025Mid
Shadow Lariatf+1+2f+1+2i16~1723High
Body Checkf+1+4f+1+4i17~1921Mid
Shoulder Tacklef+2+3f+2+3i20~2427Mid
Front Low Elbow Strikedf+1df+1i14~1515Mid
Elbow Stingdf+1,2df+1,2i14~1515,15MidMid
Front Low Hookdf+2df+2i1312Mid
Double Hook Disasterdf+2,1df+2,1i1312,15MidHigh
Front Low Mid Kickdf+3df+3i1417Mid
Lasso Kickdf+3,4df+3,4i1417,23MidHigh
Front Low Kickdf+4df+4i14~1510Low
Front Low Kick > High Kickdf+4,3df+4,3i14~1510,11LowHigh
Mincerdf+4,3,4df+4,3,4i14~1510,11,27LowHighMid
Mincer Lowdf+4,3,d+4df+4,3,d+4i14~1510,11,20LowHighLow
Frankensteinerdf+3+4df+3+4i28~3530,15Sp. midThrow
Crouching Jabd+1d+1i105Sp. low
Jab > Uppercutd+1,2d+1,2i105,13Sp. lowMid
Low Right Punchd+2d+2i118Sp. low
Stompd+3d+3i1712Low
Crouching Low Kickd+4d+4i146Low
Atlas Hammerd+1+2d+1+2i2321Mid
Low Stance Two-Leg Sweep Kickd+3+4d+3+4i1614Low
Two-Leg Sweep Kick > Kick Combod+3+4,4d+3+4,4i1614,7LowLow
Stagger Kicksd+3+4,4,4d+3+4,4,4i1614,7,7LowLowLow
Stagger Kick Spinning Uppercutd+3+4,4,4,2d+3+4,4,4,2i1614,7,7,10LLLM
Stagger Kick Flurryd+3+4,4,4,4d+3+4,4,4,4i1614,7,7,4,3LLLLL
Corporate Elbowd+2+3d+2+3i30~3525Mid
Brain Chopdb+2db+2i25~2621Mid
Crouching Low Kickdb+3db+3i2317Low
Low Drop Kickdb+4db+4i29~3120Low
Muscle Armordb+1+2db+1+2
Muscle Armor > Emerald Elbowdb+1+2,2db+1+2,2i15~1615Throw
Muscle Armor > Jaguar Sprintdb+1+2,3+4db+1+2,3+4
MoveInputiDmgHit
Quick Hookb+1b+1i1213High
Quick Hook > Uppercutb+1,2b+1,2i1213,20HighHigh
Quick Hook > Heel Kickb+1,4b+1,4i1213,23HighMid
Chupacabrab+2b+2i1416High
Chupacabra > Spinning Back Elbowb+2,1b+2,1i1416,21HighHigh
Chupacabra > Olympia Slamb+2,4b+2,4i1416,18,20HighMidThrow
Chupacabra > Head Buttb+2,1+2b+2,1+2i1416,22HighHigh
Toll Kickb+3b+3i16~1823High
Guillotine Dropb+3:1+2b+3:1+223,15HighThrow
Disgraceful Kickb+4b+4i17~2125High
Capital Punishmentu+1+2u+1+2i35~3625Mid
Burning Knuckleu+1+2*u+1+2*i6740Mid
Water Parting Chopuf+1uf+1i20~2321High
High Elbow Dropuf+2uf+2i47~5340Mid
Falling Heel Kickuf+3uf+3i22~2923Mid
Jumping Knee Liftuf+4uf+4i15~1613Mid
Delayed Rising Toe Kickuf,n,4uf,n,4i23~2520Mid
Backhop Knee Strikeub+4ub+4i15~1615Mid
Sole Crusheruf+3+4uf+3+4i22~2323Mid
Stomach Smash / Jaguar Hammerf,f,n,2f,f,n,2i1817,(30)LowSp.
Lay Offf,f,n,1+2f,f,n,1+2i90Mid
Jaguar Hookf,F+1f,F+1i20~2121Mid
Beast Elbowf,F+2f,F+2i31~3221Mid
Konvict Kickf,F+4f,F+4i1525,(14)MidSp.
Exploderf,F+3+4f,F+3+4i28~3025High
Diving Body Pressf,F+2+3f,F+2+3i21~4320,15MidThrow
Strong Kneef,f,F+3f,f,F+3i20~2525Mid
Running Exploderf,f,F+3+4f,f,F+3+4i28~3440Mid
Leg BreakerFC.df+1FC.df+1i32~3420Low
Body BlowFC.df+2FC.df+2i1521Mid
Half Crouch Low KickhFC.3hFC.3i1810Low
Crouching Jabd+1d+1i105Sp. low
Jab > Uppercutd+1,2d+1,2i105,13Sp. lowMid
Low Stance Two-Leg Sweep Kickd+3+4d+3+4i1614Low
Two-Leg Sweep Kick > Kick Combod+3+4,4d+3+4,4i1614,7LowLow
Stagger Kicksd+3+4,4,4d+3+4,4,4i1614,7,7LowLowLow
Stagger Kick Spinning Uppercutd+3+4,4,4,2d+3+4,4,4,2i1614,7,7,10LLLM
Stagger Kick Flurryd+3+4,4,4,4d+3+4,4,4,4i1614,7,7,4,3LLLLL
Rising Left Punchws1ws1i10~1112Mid
Rising Right Punchws2ws2i1411Mid
Round Trip Chopws2,2ws2,2i15~1611,25MidMid
Rising High Kickws3ws3i1620High
Toe Smashws4ws4i11~1220Mid
Snap Uppercutws1+2ws1+2i18~1920Mid
Anger Of The BeastR.df+1+2R.df+1+2i2055+MidThrow
Ki Charge1+2+3+41+2+3+4
Wall Jumping AttackWallBack.b,b,ubWallBack.b,b,ubi43~4845/21ThrowNo break
Low ParryDFDF0Sp.
Arm Whipb+1+3b+1+3i1025Sp.
Spinning Heel Holdb+2+4b+2+4i1025Sp.
Leg Screw > Figure Four Leg Lockb+2+4:3+4b+2+4:3+4i1025(,28)Sp.
Victory Palmss2ss2i19~2025High
Side Step to RSSB2 / RSSB1ss2+4ss2+4i1315/20ThrowBreak 2
Reverse Special Stretch Bomb (Cancel)ss2+4,bss2+4,bi13
Deadly Boomerangss3+4ss3+4i27~3150High
Whirling Spring KickFUFT.b+3+4FUFT.b+3+4i16~2825Mid

Beast Step/Crouch Dash CD

MoveInputiDmgHit
Beast Stepf,n,d,dff,n,d,df
Leg BreakerFC.df+1FC.df+1i32~3420Low
Knee LiftCD.DF+4CD.DF+4i15~1621Mid
Black BombCD.DF+1+2CD.DF+1+2i20~2324Mid

Back Turned BT

MoveInputiDmgHit
Blind KickBT.3BT.3i13~1418Mid
Blind Kick > Neck BreakerBT3,1+2BT3,1+218,20MidThrow
Atomic BlasterBT.1+2BT.1+2i26~3045High
Moonsault Body PressBT.1+4BT.1+4i41~4730Mid
Low Drop Kick (BT)BT.d+4BT.d+4i22~2420Low
Jaguar Step (BT)BT.3+4BT.3+4

Jaguar Step JGS

MoveInputiDmgHit
Jaguar Step3+43+4
Reverse Jaguar Stepb+3+4b+3+4
Jaguar Step > HookJGS.1JGS.1i17~18/i19~2021/25/31High
Jaguar Step > HammerJGS.2JGS.2i11~1215/18/22Mid
Jaguar Step > SobatJGS.3JGS.3i22~2323/27/34Mid
Jaguar Step > Sobat & PressJGS.3,2+3JGS.3,2+3i21~4323/27/34,20,15MidMidThrow
Jaguar Step > High KickJGS.4JGS.4i17~1840/42/52High
Jaguar Step > Mid KickJGS.df+4JGS.df+4i17~1930/36/45Mid

Jaguar Sprint/Jaguar Run JGR

MoveInputiDmgHit
Jaguar Sprintf+3+4f+3+4
Running Elbow SmashJGR.1JGR.1i16~1721Mid
Running Elbow Smash (charged)JGR.1*JGR.1*i16~1725Mid
Jaguar AxeJGR.2JGR.2i18~1924High
Jaguar Axe (charged)JGR.2*JGR.2*i18~1928High
Sprint K.JGR.3JGR.3i22~2330Mid
Sprint K. (charged)JGR.3*JGR.3*i22~2334Mid
Dashing Low Drop KickJGR.4JGR.4i20~2420Low
Dashing Low Drop Kick (charged)JGR.4*JGR.4*i20~2424Low
Diving Body PressJGR.1+2JGR.1+2i21~4320,15MidThrow
Rapid King OnslaughtJGR.1+3JGR.1+3i2345ThrowNo break

Heat

MoveInputiDmgHit
Heat Burst2+32+3i16[12;12]Mid
Ultimo JaguarH.2+3H.2+3i17~1820,40MidThrow
Elbow Impactf+2,1f+2,1i15~1612,25MidHigh
Shoulder Tacklef+2+3f+2+3i20~2427Mid
Muscle Armor > Emerald Elbowdb+1+2,2db+1+2,2i15~1615Throw
Rapid King OnslaughtJGR.1+3JGR.1+3i2345ThrowNo break
Freedom Face Busterd+1+4d+1+4i12~1335ThrowNo break
Jaguar Sprintf+3+4f+3+4
Tomahawkf,f,F+2+4f,f,F+2+4i1040(45)ThrowBreak 1+2
Muscle Busterqcb+1+2qcb+1+2i1150ThrowBreak 1+2
Giant Swingf,hcf+1f,hcf+1i1045(50)/70,5ThrowBreak 1
Tijuana Twisterf,hcf+2f,hcf+2i12~1450(55)ThrowBreak 2

10-hit combo

InputiDmgHit
1,2,1,1,2,4,4,4,1,3,1,2,1,1,3,3,4,3,2,1+21,2,1,1,2,4,4,4,1,3,1,2,1,1,3,3,4,3,2,1+2i105,10,10,6,6,5,5,5,7,21,5,10,10,6,8,10,5,5,6,20HHMMMLLLMMHHMMHMLLLT

Combos & notesKing · Wavu Wiki combo data

Only the 66 routes Wavu's combo page actually lists. Wavu's own notation and damage annotations are unchanged (a bracketed number is that hit's damage, e.g. [25]); placeholder content is stripped and nothing unsourced is added.
Markers: W!=Wall splat

Bread n' Butter

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
Regular launch (e.g. uf+4)Regular launch (e.g. uf+4)4 b+3 T! f,f,F+2+44 b+3 T! f,f,F+2+4
Low launch (e.g db+2)Low launch (e.g db+2)df+4,3 1,2 uf+3+4 T! JGR.2+4df+4,3 1,2 uf+3+4 T! JGR.2+4
Instant tornado (e.g FC.df+1 or Low Parry)Instant tornado (e.g FC.df+1 or Low Parry)T! f,f,F+2+4T! f,f,F+2+4

Mini-Combos

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
[21] u+1[21] u+1[+21; 14] f+2+3[+21; 14] f+2+3
[21] u+1[21] u+1[+20; 14] f+4[+20; 14] f+4
[21] u+1[21] u+1[+20; 14] f,f+4[+20; 14] f,f+4
[21] u+1[21] u+1[+18; 12] uf+3+4[+18; 12] uf+3+4
[21] u+1[21] u+1[+16; 11] f+1+4[+16; 11] f+1+4
[0] CH f,f,n,1+2[0] CH f,f,n,1+2[26] b+3:1+2[26] b+3:1+2
[0] CH f,f,n,1+2[0] CH f,f,n,1+2[25] f+2,1[1][25] f+2,1[1]
[25] CH f,F+1[25] CH f,F+1[+31; 21] dash d+2+3 d+3+4[+31; 21] dash d+2+3 d+3+4
[25] CH f,F+1[25] CH f,F+1[+28; 19] uf+2[+28; 19] uf+2
[24] CH 4[24] CH 4[+31; 21] d+2+3 d+3+4[+31; 21] d+2+3 d+3+4
[24] JGR.2[24] JGR.2[+11; 7] d+3+4[+11; 7] d+3+4
[15] JGS.2[15] JGS.2[+35] d+1+4[2][+35] d+1+4[2]
[15] JGS.2[15] JGS.2[+35] d+1+3_d+2+4[+35] d+1+3_d+2+4
[23] f+1+2[23] f+1+2[+13; 9] db+3[+13; 9] db+3
[23] f+1+2[23] f+1+2[+9; 6] d+3[+9; 6] d+3
[20] CH db+3[20] CH db+3[+20; 14] cc d+2+3[+20; 14] cc d+2+3
[20] CH db+3[20] CH db+3[+16; 11] FC.DF+1[+16; 11] FC.DF+1
JGR*.4 (at the wall)JGR*.4 (at the wall)[30; 4] FUFT.3[30; 4] FUFT.3
JGR*.4 (at the wall)JGR*.4 (at the wall)[28; 2] FUFT.d+3[28; 2] FUFT.d+3

Staples

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
[13] uf+4[13] uf+4[+59; 37] 4 dash df+4,3 1,2 uf+3+4 T! JGR.2 f,hcf:1[1][+59; 37] 4 dash df+4,3 1,2 uf+3+4 T! JGR.2 f,hcf:1[1]
[13] uf+4[13] uf+4[+59; 38] 4 b+2,4 b+3 T! 2 f,f,F:2+4[1][+59; 38] 4 b+2,4 b+3 T! 2 f,f,F:2+4[1]
[13] uf+4[13] uf+4[+55; 35] f+3 df+4,3 b+1,2 T! f+3+4 JGR.2 f,hcf:1[1][+55; 35] f+3 df+4,3 b+1,2 T! f+3+4 JGR.2 f,hcf:1[1]
CH df+2,1CH df+2,1[64; 22] df+4,3[2] b+1,2 T! 3+4 4[64; 22] df+4,3[2] b+1,2 T! 3+4 4
CH df+2,1CH df+2,1[63; 20] df+4,3[2] b+1,2 T! f+2,d+1,2[63; 20] df+4,3[2] b+1,2 T! f+2,d+1,2
CH df+2,1CH df+2,1[45; 10] d+3+4,4,2[45; 10] d+3+4,4,2
CH b+1,2CH b+1,2[68; 35] T! 3+4 JGS.3 f,f,F:2+4[1][68; 35] T! 3+4 JGS.3 f,f,F:2+4[1]
CH b+1,2CH b+1,2[65; 33] T! f+3+4 JGR.2 df+4,3 f,hcf:1[1][65; 33] T! f+3+4 JGR.2 df+4,3 f,hcf:1[1]
[27] f+2+3,H.F[27] f+2+3,H.F[+38; 33][3] f+3 f+3 f+3 b+1,2 T! f+3+4 JGR.2 1 f,f,F:2+4[1][+38; 33][3] f+3 f+3 f+3 b+1,2 T! f+3+4 JGR.2 1 f,f,F:2+4[1]
db+1+2,2,H.Fdb+1+2,2,H.F[53; 34][3] b+2,4 b+2,4 b+1,2 T! f+3+4 JGR.2 1 f,f,F:2+4[1][53; 34][3] b+2,4 b+2,4 b+1,2 T! f+3+4 JGR.2 1 f,f,F:2+4[1]
d+1+2d+1+2[83; 40] ssl 4 f+1+2 df+4,3 b+1,2 T! f,f,F:2+4[1][83; 40] ssl 4 f+1+2 df+4,3 b+1,2 T! f,f,F:2+4[1]
u+1+2u+1+2[80; 35] f+3 df+4,3 b+1,2 T! f+3+4 JGR.2 f,hcf:1[1][80; 35] f+3 df+4,3 b+1,2 T! f+3+4 JGR.2 f,hcf:1[1]
FC.df+2FC.df+2[82; 39] md 3,2 df+4,3 b+1,2 T! f+3+4 JGR.2 f,hcf:1[1][82; 39] md 3,2 df+4,3 b+1,2 T! f+3+4 JGR.2 f,hcf:1[1]
FC.df+2FC.df+2[80; 36] f,F+1 df+4,3 1,2 uf+3+4 T! JGR.2 f,hcf:1[1][80; 36] f,F+1 df+4,3 1,2 uf+3+4 T! JGR.2 f,hcf:1[1]
[21] db+2[21] db+2[+52; 32] df+4,3 b+1,2 T! f+3+4 JGR.2 1 f,f,F:2+4[1][+52; 32] df+4,3 b+1,2 T! f+3+4 JGR.2 1 f,f,F:2+4[1]
[21] db+2[21] db+2[+50; 30] df+4,3 1 1,2 uf+3+4 T! JGR.2 f,hcf:1[1][+50; 30] df+4,3 1 1,2 uf+3+4 T! JGR.2 f,hcf:1[1]
[0] Low Parry[0] Low Parry[+49; 39] f,f,F:2+4[4][+49; 39] f,f,F:2+4[4]
[0] Low Parry[0] Low Parry[+45] f,F+1 df+4,3 2 f,f,F:2+4[+45] f,F+1 df+4,3 2 f,f,F:2+4
[0] Low Parry[0] Low Parry[+34] f,F+1 df+4,3 1 f+2,1[+34] f,F+1 df+4,3 1 f+2,1

Wall

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
W! (24% scaling)W! (24% scaling)[+30; 23] f,F+4 T! 3,2,2*[1][+30; 23] f,F+4 T! 3,2,2*[1]
W! (24% scaling)W! (24% scaling)[+29; 20] b+1,2 T! 3,2,2[1][+29; 20] b+1,2 T! 3,2,2[1]
W! (24% scaling)W! (24% scaling)[+25; 19] 3,2,2*[1][+25; 19] 3,2,2*[1]
W! (24% scaling)W! (24% scaling)[+15; 7] 3,2,2[1][+15; 7] 3,2,2[1]
W! (56% scaling)W! (56% scaling)[+42; 31] f,F+4 T! 3,2,2*[1][+42; 31] f,F+4 T! 3,2,2*[1]
W! (56% scaling)W! (56% scaling)[+40; 22] b+1,2 T! f,hcf:1[2][+40; 22] b+1,2 T! f,hcf:1[2]
W! (56% scaling)W! (56% scaling)[+39; 25] b+1,2 T! 3,2,2[1][+39; 25] b+1,2 T! 3,2,2[1]

Fake Combos

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
CH 4CH 4[+28] md db+2+4[1][+28] md db+2+4[1]
CH 4CH 4[+25] md db+1+3[2][+25] md db+1+3[2]

Extras

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
uf+4uf+4[63; 33] 4 dash df+4,3 1,2 uf+3+4,B T! f,f,F:2+4[63; 33] 4 dash df+4,3 1,2 uf+3+4,B T! f,f,F:2+4
FC.DF+2FC.DF+2[74; 35] f+1+2 df+4,3 b+1,2 T! f,f,F:2+4[74; 35] f+1+2 df+4,3 b+1,2 T! f,f,F:2+4
FC.DF+2FC.DF+2[72; 33] f,F,1 df+4,3 2 b+3 T! f,f,F:2+4[72; 33] f,F,1 df+4,3 2 b+3 T! f,f,F:2+4
FC.DF+2FC.DF+2[72; 33] f,F,1 df+4,3 b+1,2 T! f,f,F:2+4[72; 33] f,F,1 df+4,3 b+1,2 T! f,f,F:2+4
FC.DF+2FC.DF+2[72; 33] f+1+4 df+4,3 b+1,2 T! f,f,F:2+4[72; 33] f+1+4 df+4,3 b+1,2 T! f,f,F:2+4
u+1+2u+1+2[76; 33] f+1+4 df+4,3 b+1,2 T! f,f,F:2+4[76; 33] f+1+4 df+4,3 b+1,2 T! f,f,F:2+4
u+1+2u+1+2[74; 31] f+1+4 df+4,3 1 uf+3+4,B T! f,f,F:2+4[74; 31] f+1+4 df+4,3 1 uf+3+4,B T! f,f,F:2+4
u+1+2u+1+2[73; 31] f+1+4 df+4,3 b+3 T! f,f,F:2+4[73; 31] f+1+4 df+4,3 b+3 T! f,f,F:2+4
db+2db+2[68; 30] df+4,3 f+3 b+1,2 T! f,f,F:2+4[68; 30] df+4,3 f+3 b+1,2 T! f,f,F:2+4
W!W![+28; 22] b+1,2 T! b+4 BT.1+4[+28; 22] b+1,2 T! b+4 BT.1+4
W!W![+24; 13] b+1,2 T! f,hcf:1 or f,f,F:2+4[+24; 13] b+1,2 T! f,hcf:1 or f,f,F:2+4
W!W![+21; 18] b+4 BT.1+4[+21; 18] b+4 BT.1+4
W!W![+17; 9] f,hcf:1 or f,f,F:2+4[+17; 9] f,hcf:1 or f,f,F:2+4
W!W![+15; 11] 1,2 f+3[1][+15; 11] 1,2 f+3[1]
W!W![+13; 6] df+4,3,4[+13; 6] df+4,3,4
W!W![+15; 13] 2 f+4[+15; 13] 2 f+4