Bryan Fury · flying-white outline portrait
Theme
Notation

Bryan FuryTEKKEN 8 movelist

COUNTRY
U.S.A.
STYLE
Kickboxing
STANCES
Snake Eyes SNE · Slither Step SLS · Sway SWA
Hit levelHigh Mid Low Sp.=special Throw !=unblockableistartup frames to first impact — lower is faster, per Wavu175 source records / 166 listed moves / 168 with startup; the 10-hit string's 10 progressive source cards are merged into whole movesabout a fifth of all moves have no name on Wavu — those take the project's own description, and say so on hover
Buttons · directions 1=left punch 2=right punch 3=left kick 4=right kick | f=forward b=back u=up d=down d/f=down-forward d/b=down-back u/f=up-forward u/b=up-backStates · separators f,f=dash WS=while standing FC=full crouch SS=sidestep +=together ~=immediately after *=charge
Notation 1234 four-button grid (1 LP, 2 RP, 3 LK, 4 RK — lit = pressed) = tap direction = hold N= neutral STANCE= state prefix | Separators › follow-up + direction & button ~ immediately after * charge → next move T! tornado

Throws

MoveInputiSideDmgBreak
Gravity Brain Buster1+31+3i12~14Front351 or 2
Guillotine2+42+4i12~14Front351 or 2
Gravity ThrowLeft_throwLeft_throwLeft401
Knee BlastRight_throwRight_throwRight402
MoveInputiSideDmgBreak
Neck throwBack_throwBack_throwBack60No break
Anaconda Assassinuf+1+2uf+1+2i12Front401+2
Chains of MiseryFC.db+1+2FC.db+1+2i11Front451+2

Attacks

MoveInputiDmgHit
Jab11i105High
Left Right Combo1,21,2i105,8HighHigh
One Two Body Blow1,2,11,2,1i105,8,18HighHighMid
One Two Low Kick1,2,31,2,3i105,8,15HighHighLow
One Two Neck Breaker1,2,41,2,4i105,8,24HighHighHigh
Left Right High Strike1,41,4i105,14HighHigh
Left Right High > 3rd Hit1,4,21,4,2i105,14,18HighHighHigh
Left Right High > 4th Hit1,4,2,11,4,2,1i105,14,18,16HHHH
Lair's Dance1,4,2,1,21,4,2,1,2i105,14,18,16,22HHHHH
Cremation1,4,2,1,41,4,2,1,4i105,14,18,16,21HHHHM
Whipping Fury1,4,2,41,4,2,4i30~315,14,18,21HHHM
Jab > Double Spin Kick1,4,31,4,3i105,14,15HighHighMid
Running Blind1,4,3,31,4,3,3i105,14,15,18HHMH
Right Straight Punch22i1010High
PK Combination2,32,3i1010,14HighMid
Mid Kick33i1614Mid
Mid Kick > Right Punch3,23,2i1614,11MidMid
Mid Kick > Combo3,2,13,2,1i1614,11,10MidMidMid
Mid Kick > Rush3,2,1,23,2,1,2i1614,11,10,14MMMM
Gatling Combination3,2,1,43,2,1,4i1614,11,10,12MMML
Double Kick3,33,3i1614,13MidHigh
Anaconda Bite3,3,23,3,2i1614,13,20MidHighHigh
Anaconda Rage3,3,43,3,4i1614,13,25MidHighMid
Right High Kick44i1215High
Viper Bite4,14,1i1215,15HighHigh
Right Kick > Combo4,34,3i1215,12HighMid
Double Spin Tomahawk4,3,44,3,4i1215,12,16HighMidMid
Double Spin Tomahawk (Hold)4,3,4*4,3,4*i1215,12,25HighMidMid
Triple Spin Kick4,3,f+44,3,f+4i1215,12,18HighMidHigh
Mid Double Punch1+21+2i17~1815Mid
Snake Bite1+2,11+2,1i17~1815,15MidHigh
Snake Pit1+2,21+2,2i17~1815,20MidMid
Middle Side Kick3+43+4i1820Mid
Front Mid Punchf+2f+2i1510Mid
Front Mid Punch > Follow-upf+2,1f+2,1i1510,12MidMid
Right Left > Spin Kick > Snake Eyesf+2,1,4f+2,1,4i1510,12,20MidMidMid
Knee Strikef+3f+3i16~1818Mid
Front Kickf+4f+4i1810Mid
Boa Crusherf+4,1f+4,1i1810,10MidMid
Sidestep Elbowf+1+2f+1+2i20~2122High
Front Low PunchDF+1DF+1i158Mid
Front Low Punch > ComboDF+1,1DF+1,1i158,2MidMid
Front Low Punch > 3rd HitDF+1,1,1DF+1,1,1i158,2,2MidMidMid
Vulcan CannonDF+1,1,1,1DF+1,1,1,1i158,2,2,2MMMM
Double Body BlowDF+1,2DF+1,2i158,20MidMid
Mid Elbowdf+2df+2i1312Mid
Blackout Combodf+2,1df+2,1i1312,11MidHigh
Blackout Trapdf+2,3df+2,3i1312,20MidMid
Snake Edgedf+3df+3i29~3020Low
Wolf's Taildf+4df+4i22~2423Mid
Low Elbowd+2d+2i14~1517Mid
Python Crushd+2,3d+2,3i14~1517,21MidMid
Low Left Kickd+3d+3i1610Low
Quick Low Screw Punch > Snake Eyesd+3,2d+3,2i1610,22LowHigh
Low Kickd+4d+4i1513Low
Double Hammer Fistd+1+2d+1+2i1710,15MidMid
Hammer Driver Hatchetd+1+2,3d+1+2,3i1710,15,20MidMidLow
Snake Bombd+1+2~2d+1+2~2i3024Mid
Two-Leg Low Sweepd+3+4d+3+4i1916Low
Side Low Knuckle Whipd+3+4,2d+3+4,2i1916,25LowMid
Stomach Blowdb+2db+2i15~1713Mid
MoveInputiDmgHit
Sweeper kickdb+3db+3i16~1711Low
Crash Impactdb+1+2db+1+2i158,16MidHigh
Chopping Elbowb+1b+1i20~2121Mid
Rear Hand Right Punchb+2b+2i1718High
Rear Hand Right Punch > Follow-upb+2,1b+2,1i1718,16HighHigh
Hands of Doomb+2,1,2b+2,1,2i1718,16,22HighHighHigh
Wolf Callb+2,4b+2,4i1718,21HighMid
Kickass Combob+2,1,4b+2,1,4i1718,16,20HighHighMid
1st Hitb+3b+3i1912Mid
Back Mid Kick > Follow-up Punchb+3,2b+3,2i1912,12MidHigh
Back Mid Kick > Combob+3,2,1b+3,2,1i1912,12,10MidHighMid
Front Kick > Rushb+3,2,1,2b+3,2,1,2i1912,12,10,14MHMM
Run for Coverb+3,2,1,4b+3,2,1,4i2212,12,10,12MHML
Front Kick > Double Hammerb+3,1+2b+3,1+2i1912,25MidMid
Knee Breakb+4b+4i1618Mid
Parryb+1+3b+1+3
Parry > Mach Breaker > Snake Eyesb+1+3,P.2b+1+3,P.2i13~1430High
Gravity Blowb+1+4b+1+4i2826Mid
Meteor Smashb+1+4*b+1+4*i5345Mid
Rushing Punch Chainub+1+2ub+1+2i155,2MidMid
Rushing Punch Chain > 3rd Hitub+1+2,1ub+1+2,1i155,2,2MidMidMid
Rushing Punch Chain > 4th Hitub+1+2,1,2ub+1+2,1,2i155,2,2,2MMMM
Rushing Punch Chain > 5th Hitub+1+2,1,2,1ub+1+2,1,2,1i155,2,2,2,2MMMMM
Rushing Punch Chain > 6th Hitub+1+2,1,2,1,2ub+1+2,1,2,1,2i155,2,2,2,2,2MMMMMM
Rushing Punch Chain > 7th Hitub+1+2,1,2,1,2,1ub+1+2,1,2,1,2,1i155,2,2,2,2,2,2MMMMMMM
Rushing Punch Chain > 8th Hitub+1+2,1,2,1,2,1,2i155,2,2,2,2,2,2,2MMMMMMMM
Rushing Punch Chain > 9th Hitub+1+2,1,2,1,2,1,2,1i155,2,2,2,2,2,2,2,2MMMMMMMMM
Rushing Punch Chain > 10th Hitub+1+2,1,2,1,2,1,2,1,2i155,2,2,2,2,2,2,2,2,2MMMMMMMMMM
Rushing Punch Chain > 11th Hitub+1+2,1,2,1,2,1,2,1,2,1i155,2,2,2,2,2,2,2,2,2,2MMMMMMMMMMM
Gatling Rushub+1+2,1,2,1,2,1,2,1,2,1,4i155,2,2,2,2,2,2,2,2,2,2,14MMMMMMMMMMMM
Berserker Volleyuf+1uf+1i20~2122Mid
Leaping Punchuf+2uf+2i136Mid
Leaping Punch > 2nduf+2,2uf+2,2i136,4MidMid
Leaping Punch > 3rduf+2,2,2uf+2,2,2i136,4,4MidMidMid
Bloody Waruf+2,2,2,3uf+2,2,2,3i136,4,4,20MMMM
Rolling Driveruf+3uf+3i27~2815Mid
Orbital Heel Kickuf+4uf+4i24~2620Mid
Bullet Knee > Snake Eyesuf+3+4uf+3+4i16~1722Mid
Delayed Rising Toe Kickuf,n,4uf,n,4i23~2520Mid
Mach Breakerf,F+2f,F+2i1329High
Slash Kick > Snake Eyesf,F+3f,F+3i24~2525Mid
Slash Kick > Chargef,F+3*f,F+3*i34~3533Mid
Mach Kickf,F+4f,F+4i16~1932High
Jet Uppercutf,n,b+2f,n,b+2i14~1520High
Wedge Driverb,df+4b,df+4i2925Low
Flying Knee Kickb,B+4b,B+4i21~3324Mid
Snake Slashf,f,F+3f,f,F+3i22~2530Mid
Crouching ElbowFC.df+2FC.df+2i1312Mid
Snake RampageFC.df+2,1FC.df+2,1i22~2312,25MidHigh
Northern CrossFC.df+4FC.df+4i15~1621Mid
Left Upperws1ws1i15~1620Mid
Fisherman's Slamws2ws2i1910,20MidThrow
High Knee Kickws3ws3i1217Mid
Double High Knee Kickws3,4ws3,4i2817,21MidMid
Toe Smashws4ws4i11~1216Mid
Total VandalizationR.df+1+2R.df+1+2i2055+MidThrow
Ki Charge1+2+3+41+2+3+4
HellraiserSS.1SS.1i17~1823High
Sidestep PunchSS.2SS.2i17~1815Mid
Snake FangSS.2,1SS.2,1i17~1815,20MidHigh
Wall Jump Attack(Back_to_wall).b,b,UB(Back_to_wall).b,b,UBi29~3025Mid

Snake Eyes SNE

MoveInputiDmgHit
Taunt1+3+41+3+4i28~310Mid
Neo Soul Eraser3+4,SNE.23+4,SNE.2i1820,20MidMid
Neo Soul Eraser Exceed3+4,SNE.2*3+4,SNE.2*i1820,30MidMid
Snake Eyes > Impactf+2,1,SNE.2f+2,1,SNE.2i1510,12,5MidMidMid
Snake Eyes > Impact > Kneef+2,1,SNE.2,3f+2,1,SNE.2,3i1510,12,5,7MMMM
Neo Incineratorf+2,1,SNE.2,3,2f+2,1,SNE.2,3,2i1510,12,5,7,20MMMMM
Neo Murderous StrikesSNE.b+1+2SNE.b+1+2i209,15MidMid
Leaping Punch > Snake Eyesuf+2,2,2,SNE.2uf+2,2,2,SNE.2i136,4,4,9MMMM
Leaping Punch > Snake Eyes > 2nduf+2,2,2,SNE.2,2uf+2,2,2,SNE.2,2i136,4,4,9,9MMMMM
Neo Bloody Waruf+2,2,2,SNE.2,2,3uf+2,2,2,SNE.2,2,3i136,4,4,9,9,23MMMMMM
Neo Mach BreakerSNE.f,F+1+2SNE.f,F+1+2i1330High
Immortal PaybackSNE.f,F+1+2,PSNE.f,F+1+2,Pi1330,20HighMid
Neo Grim ReaperSNE.FC.df+3SNE.FC.df+3i2024Low

Slither Step SLS

MoveInputiDmgHit
Slither Step (SLS)qcfqcf
Slither Rush PunchSLS.2SLS.2i15~1616High
Cross BazookaSLS.2,1SLS.2,1i15~1616,23HighMid
Cross GrenadeSLS.2,2SLS.2,2i15~1616,25HighMid
Cross Bullet > Snake EyesSLS.2,4SLS.2,4i16~1716,22HighMid
Slither KickSLS.4SLS.4i1813Mid
Slither Kick > Follow-up PunchSLS.4,1SLS.4,1i1813,13MidHigh
Snake Spin Mach BreakerSLS.4,1,2SLS.4,1,2i1813,13,22MidHighHigh
Snake Spin KickassSLS.4,1,4SLS.4,1,4i1813,13,20MidHighMid
RequiemSLS.1+2SLS.1+2i15~1623Mid

Sway SWA

MoveInputiDmgHit
Swayd,db,bd,db,b
Cannonball StraightSWA.1SWA.1i13~1422High
SmashSWA.2SWA.2i15~1616Mid
Smash and Mach KickSWA.2,4SWA.2,4i15~1616,25MidHigh
Hatchet KickSWA.3SWA.3i19~2023Low
Soccer Kick KickoffSWA.4SWA.4i17~1823Mid

Heat

MoveInputiDmgHit
Heat Burst2+32+3i16[12;12]Mid
Notorious MonsterH.2+3H.2+3i1620,20,35MidMidThrow
One Two Neck Breaker1,2,41,2,4i105,8,24HighHighHigh
Crash Impactdb+1+2db+1+2i158,16MidHigh
Mach Breakerf,F+2f,F+2i1329High
RequiemSLS.1+2SLS.1+2i15~1623Mid
Snake FangSS.2,1SS.2,1i17~1815,20MidHigh

10-hit combo

InputiDmgHit
b+3,4,1,2,1,4,2,1,4,2b+3,4,1,2,1,4,2,1,4,2i1912,18,5,7,3,8,5,5,10,20MMMMHHHHMH

Combos & notesBryan Fury · Wavu Wiki combo data

Only the 53 routes Wavu's combo page actually lists. Wavu's own notation and damage annotations are unchanged (a bracketed number is that hit's damage, e.g. [25]); placeholder content is stripped and nothing unsourced is added.
Markers: W!=Wall splat

Bread n' butter

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
Regular launch (e.g. ws1 or f,n,b+2)Regular launch (e.g. ws1 or f,n,b+2)db+2 2 b+2,1,f~2,4[1] T! b+3,f~2,1db+2 2 b+2,1,f~2,4[1] T! b+3,f~2,1
Regular launch (e.g. ws1 or f,n,b+2)Regular launch (e.g. ws1 or f,n,b+2)db+2 4,1 4,1~B SWY.1 T! b+3~F+2,2db+2 4,1 4,1~B SWY.1 T! b+3~F+2,2
Tornado launch (e.g. df+3 or CH qcb+1)Tornado launch (e.g. df+3 or CH qcb+1)4,1 1 b+2,1~F SLS.2,4 [1]4,1 1 b+2,1~F SLS.2,4 [1]

Mini-combos

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
[15] uf+3[15] uf+3[+20] f,F+2[1][+20] f,F+2[1]
[15] uf+3[15] uf+3[+9] d+4[+9] d+4
[27] CH ss1[27] CH ss1[+31] f+2,1,SNE.2,3,2[+31] f+2,1,SNE.2,3,2
[27] CH ss1[27] CH ss1[+29] f+2,1,4[2][+29] f+2,1,4[2]
[27] CH ss1[27] CH ss1[+21] uf+2,2,2,SNE.2,2,3[+21] uf+2,2,2,SNE.2,2,3
[27] CH ss1[27] CH ss1[+17] uf+2,2,2,3[+17] uf+2,2,2,3
[27] CH ss1[27] CH ss1[+16] db+1+2[1][+16] db+1+2[1]
[18] CH (1,2),3[18] CH (1,2),3[+18; 12] qcb+4[+18; 12] qcb+4
[18] CH (1,2),3[18] CH (1,2),3[+12; 8] d+3+4[+12; 8] d+3+4
[22] uf+3+4 with SNE activated[3][22] uf+3+4 with SNE activated[3][10; 7] d+4[10; 7] d+4
CH (b+2,1),4CH (b+2,1),4[44; 13] b,B+4[44; 13] b,B+4
CH (b+2,1),4CH (b+2,1),4[43; 12] f,F qcb+4[43; 12] f,F qcb+4
CH (b+2,1),4CH (b+2,1),4[41; 11] f,F df+3[41; 11] f,F df+3
SNE.b+1+2SNE.b+1+2[43; 13] H.FC.df+3[43; 13] H.FC.df+3
SNE.b+1+2SNE.b+1+2[40; 11] FC.df+4[40; 11] FC.df+4
1+3+4 (taunt)1+3+4 (taunt)[20 +] f,n,b+2 ...[20 +] f,n,b+2 ...
1+3+4 (taunt)1+3+4 (taunt)[55; 20] H.2+3[55; 20] H.2+3
1+3+4 (taunt)1+3+4 (taunt)[48; 9] f+2,1,SNE.2,3,2[48; 9] f+2,1,SNE.2,3,2
1+3+4 (taunt)1+3+4 (taunt)[42] f+2,1,4[2][42] f+2,1,4[2]
1+3+4 (taunt)1+3+4 (taunt)[18 +] b+4 ...[18 +] b+4 ...
1+3+4 (taunt)1+3+4 (taunt)[30] 4,1[30] 4,1

Staples

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
f,n,b+2f,n,b+2[76; 34] dash qcf+3,4 b+2,1,f~2,4[1] T! b+3,f~2,2[2][3][76; 34] dash qcf+3,4 b+2,1,f~2,4[1] T! b+3,f~2,2[2][3]
f,n,b+2f,n,b+2[75; 34] dash qcf+3,4 b+2,1,f~2,4[1] T! b+3,f~2,1[75; 34] dash qcf+3,4 b+2,1,f~2,4[1] T! b+3,f~2,1
f,n,b+2f,n,b+2[73; 34] dash qcf+3,4 b+2,4 qcb+1 T! b+3,f~2,1[73; 34] dash qcf+3,4 b+2,4 qcb+1 T! b+3,f~2,1
f,n,b+2f,n,b+2[72; 43] f+1+2 2 b+2,4 qcb+1 T! b+3,f~2,1[72; 43] f+1+2 2 b+2,4 qcb+1 T! b+3,f~2,1
f,n,b+2f,n,b+2[71; 42] f+1+2 1 b+2,1,f~2,4[1] T! b+3,f~2,1[71; 42] f+1+2 1 b+2,1,f~2,4[1] T! b+3,f~2,1
ws1ws1[76; 34] dash qcf+3,4 b+2,1,f~2,4[1] T! b+3,f~2,2[2][3][76; 34] dash qcf+3,4 b+2,1,f~2,4[1] T! b+3,f~2,2[2][3]
ws1ws1[75; 34] qcf+3,4 b+2,1,f~2,4[1] T! b+3,f~2,1[75; 34] qcf+3,4 b+2,1,f~2,4[1] T! b+3,f~2,1
ws1ws1[72; 33] b+2,4 uf+3 d+3+4,2 T! b+3,f~2,1[72; 33] b+2,4 uf+3 d+3+4,2 T! b+3,f~2,1
low parrylow parry[39; 25] T! b+2,4 dash 2 b+3,f~2,1[39; 25] T! b+2,4 dash 2 b+3,f~2,1
f+4,1f+4,1[72; 31] 1+2,1 1 b+2,1,f~2,4[1] T! dash b+3,f~2,2[2][72; 31] 1+2,1 1 b+2,1,f~2,4[1] T! dash b+3,f~2,2[2]
f+4,1f+4,1[69; 30] uf+3 2 b+2,1,f~2,4[1] T! b+3,f~2,1[69; 30] uf+3 2 b+2,1,f~2,4[1] T! b+3,f~2,1
df+3df+3[61; 24] T! 1+2,1 2 b+2,1,f~2,2[2][61; 24] T! 1+2,1 2 b+2,1,f~2,2[2]
df+3df+3[60; 24] T! 1+2,1 2 b+2,1,f~2,4[1][60; 24] T! 1+2,1 2 b+2,1,f~2,4[1]
CH b+1CH b+1[81; 34] b+2,f+4 b+2,4 dash d+3+4,2 T! b+3,f~2,2[81; 34] b+2,f+4 b+2,4 dash d+3+4,2 T! b+3,f~2,2
CH b+2,1CH b+2,1[86; 31] b+2,4 dash d+3+4,2 T! b+3,f~2,2[2][86; 31] b+2,4 dash d+3+4,2 T! b+3,f~2,2[2]
CH b+2,1CH b+2,1[85; 31] b+2,4 dash d+3+4,2 T! b+3,f~2,1[85; 31] b+2,4 dash d+3+4,2 T! b+3,f~2,1
CH b+2,1CH b+2,1[83; 29] b+2,1,f~2,4[1] T! b+3,f~2,2[2][83; 29] b+2,1,f~2,4[1] T! b+3,f~2,2[2]
CH 3+4CH 3+4[76; 31] 1+2,1 1 b+2,1,f~2,4[1] T! dash b+3,f~2,2[2][76; 31] 1+2,1 1 b+2,1,f~2,4[1] T! dash b+3,f~2,2[2]

Wall

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
Regular carry (30% scaling) wallsplatRegular carry (30% scaling) wallsplat1+2,1 uf+2,2,2,2,2,31+2,1 uf+2,2,2,2,2,3
Regular carry (30% scaling) wallsplatRegular carry (30% scaling) wallsplatb+3,f~3>4b+3,f~3>4
Regular carry (30% scaling) wallsplatRegular carry (30% scaling) wallsplatb+3,f~u, db+1+2b+3,f~u, db+1+2
Regular carry (30% scaling) wallsplat with tornadoRegular carry (30% scaling) wallsplat with tornadouf+3+4, 1+2,1 uf+2,2,2,2,2,3uf+3+4, 1+2,1 uf+2,2,2,2,2,3
uf+3uf+3[64; 22] f,n,b+2 W! f,F+4 uf+3+4 T! b+3,f~3>4[64; 22] f,n,b+2 W! f,F+4 uf+3+4 T! b+3,f~3>4
uf+3uf+3[77; 24] f,n,b+2 W! f,F+4 uf+3+4 T! 1+2,1 uf+2,2,2,2,2,3[77; 24] f,n,b+2 W! f,F+4 uf+3+4 T! 1+2,1 uf+2,2,2,2,2,3
uf+3uf+3[81; 25] f,n,b+2 W! f,F+4 f,n,b+2 T! f,n,b+2 1+2,1 uf+2,2,2,2,2,3[81; 25] f,n,b+2 W! f,F+4 f,n,b+2 T! f,n,b+2 1+2,1 uf+2,2,2,2,2,3

Float

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
11[42; 26] b+2,1,f~2,4 T! b+3,f~2,1[42; 26] b+2,1,f~2,4 T! b+3,f~2,1
11[38; 23] b+3,f~u f+1 b+3,f~2,4 T! b+3,f~2,1[38; 23] b+3,f~u f+1 b+3,f~2,4 T! b+3,f~2,1

Back-turned opponent

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
3,3,23,3,2dash qcf+3,4 dash d+3+4,2 T! qcf+4,1,2dash qcf+3,4 dash d+3+4,2 T! qcf+4,1,2
3,3,23,3,2dash qcf+3,4 dash d+3+4,2 T! d+2,3dash qcf+3,4 dash d+3+4,2 T! d+2,3