Leroy Smith · flying-white outline portrait
Theme
Notation

Leroy SmithTEKKEN 8 movelist

COUNTRY
U.S.A.
STYLE
Wing Chun
STANCES
Hermit HRM · Nimble Shift SS
Hit levelHigh Mid Low Sp.=special Throw !=unblockableistartup frames to first impact — lower is faster, per Wavu147 source records / 141 listed moves / 138 with startup; the 10-hit string's 7 progressive source cards are merged into whole movesabout a fifth of all moves have no name on Wavu — those take the project's own description, and say so on hover
Buttons · directions 1=left punch 2=right punch 3=left kick 4=right kick | f=forward b=back u=up d=down d/f=down-forward d/b=down-back u/f=up-forward u/b=up-backStates · separators f,f=dash WS=while standing FC=full crouch SS=sidestep +=together ~=immediately after *=charge
Notation 1234 four-button grid (1 LP, 2 RP, 3 LK, 4 RK — lit = pressed) = tap direction = hold N= neutral STANCE= state prefix | Separators › follow-up + direction & button ~ immediately after * charge → next move T! tornado

Throws

MoveInputiSideDmgBreak
Devastating Chain Punch1+31+3i12~14Front351 or 2
Corkscrew Strike2+42+4i12~14Front351 or 2
Devastating Chain PunchLeft_throwLeft_throwi12~14Left401
MoveInputiSideDmgBreak
Corkscrew StrikeRight_throwRight_throwi12~14Right402
Lone Dragon's RageBack_throwBack_throwi12~14Back50No break
Lian Jin Xuan Feng Jiaouf+1+2uf+1+2i12~14Front351+2

Attacks

MoveInputiDmgHit
Jab11i105High
Left Right Combo1,11,1i18~195,7HighMid
Left Right Combo > Rushing Punch Chain1,1,1+21,1,1+2i19~205,7,12HighMidHigh
Chain Punch: Sheath1,1,1+2,11,1,1+2,1i105,7,12,15HMHM
Front Palm1,21,2i105,9HighHigh
Front Palm Pulsing Fist1,2,11,2,1i105,9,17HighHighHigh
Front Palm Xuan Feng Jiao1,2,31,2,3i105,9,21HighHighHigh
Front Palm Snap Kick1,2,41,2,4i105,9,11HighHighMid
Right Jab22i1210High
Right Punch > Elbow Strike2,12,1i1210,12HighMid
Right Punch > Elbow Strike Follow-up2,1,22,1,2i1210,12,17HighMidHigh
Claws of Fury2,1,2,12,1,2,1i1210,12,17,21HMHM
Needle Elbow2,22,2i1210,20HighHigh
Left Mid Kick33i1514Mid
Hissing Snake3,33,3i1514,13MidLow
Right High Kick44i1215High
Falling Bamboo4,44,4i1215,13HighMid
Rushing Punch Chain1+21+2i149HighHighHigh
Rushing Punch Chain > Continued1+2,1+21+2,1+2i99,9HHHHHH
Chain Punch: Stem1+2,1+2,11+2,1+2,1i149,9,20HHHHHHM
Hermit3+43+4Sp.
Front Elbowf+2f+2i14~1615High
Front Elbow > Mid Kickf+2,3f+2,3i14~1615,15HighMid
Lone Dragon Stormf+2,3,4f+2,3,4i14~1615,15,20HighMidMid
Front Kneef+3f+3i14~1514Mid
Front Knee > Rushing Punch Chainf+3,1+2f+3,1+2i1314,5,5,5MHHH
Strike of the Five Preceptsf+3,1+2,4f+3,1+2,4i14~1514,5,5,5,20MHHHM
Front Mid Kickf+4f+4i16~1714Mid
Lao Weng Xuan Feng Jiaof+4,4f+4,4i16~1714,24MidHigh
Dragon Elbow Crashf+1+2f+1+2i17~1820Mid
Front Low Mid Punchdf+1df+1i13~1410Mid
Chopping Snap Kickdf+1,4df+1,4i13~1410,16MidMid
Front Low Punch > Rushing Punch Chaindf+1,1+2df+1,1+2i1410,3,3,3MHHH
Admonishment Whirldf+1,1+2,2df+1,1+2,2i13~1410,3,3,3,17MHHHM
Front Low Short Punchdf+2df+2i15~167Mid
Rising Dragonsdf+2,1+2df+2,1+2i19~207,5,10MidHighMid
Front Low Mid Kickdf+3df+3i1614Mid
Front Low Mid Kick > Follow-up Punchdf+3,1df+3,1i1614,12MidHigh
Poison Strikedf+3,1,1+2df+3,1,1+2i1614,12,25MidHighMid
Front Low Kickdf+4df+4i1314Mid
Snap Kick Kneedf+4,3df+4,3i1314,14MidMid
Jawbreaker Bow Kickdf+3+4df+3+4i18~1923High
Crouching Jabd+1d+1i105Sp. low
Crouching Jab > Mid Punchd+1,2d+1,2i105,8Sp. lowMid
Ru Huan Snap Kickd+1,2,4d+1,2,4i105,8,11Sp. lowMidMid
Low Falling Punchd+2d+2i15~1611Low
Falling Fist Sweepd+2,4d+2,4i15~1611,11LowLow
Crouching Low Kickd+3d+3i168Low
Twin Snake Striked+3,2d+3,2i168,11LowHigh
Low Kickd+4d+4i14~159Low
Razor Kickd+4,4d+4,4i14~159,16LowMid
Chanhui Zhangd+1+2d+1+2i17~1821Mid
MoveInputiDmgHit
Back Low Mid Punchdb+1db+1i16~1712Mid
Shadow Ram Punchdb+1,2db+1,2i21~2212,20MidMid
Shadow Raccoon Swingdb+1,3db+1,3i18~1912,17MidHigh
Shadow Double Fist Punchdb+1,1+2db+1,1+2i21~2212,25MidMid
Amputation Kickdb+3db+3i20~2112Low
Fan Sweepdb+4db+4i1713Low
Tan Sau Shui Yue Tudb+1+2db+1+2i32~3325Mid
Hermit's Fistb+1b+1i1317High
Knee SnapCH_b+1CH_b+1i1320,25HighThrow
Twin Dragon Gateb+2b+2Sp.
Chain Punch: BranchP.b+2,1P.b+2,1i1335Mid
Superior Twin Dragon GateP:b+2P:b+2Sp.
Superior Chain Punch: BranchP:b+2,1P:b+2,1i1340Mid
Beheading Back Kickb+3b+3i22~2327High
Zhuan Shen Jiaob+4b+4i17~1816Mid
Outcast Arrowb+1+2b+1+2i1217Mid
Earth Sunder Chainb+3+4b+3+4i18~1921,25MidThrow
Enter the Dragonub+2ub+2i2017Mid
Pulsing Fistuf+1uf+1i16~1717High
Zhuan Shen Long Fang Quanuf+2uf+2i24~2525Mid
Floating Kickuf+3uf+3i20~2425Mid
Floating Axe Dropuf+4uf+4i23~2522Mid
Airborne Double Strikeuf+3+4uf+3+4i14~158,10MidMid
Biting Dragonsuf+3+4,1+2uf+3+4,1+2i14~158,10,17(11)MidMidMid
Delayed Rising Toe Kickuf,n,4uf,n,4i23~2520Mid
Dashing Mid Punchf,F+2f,F+2i14~158Mid
Cleansing Arrowf,F+2,2f,F+2,2i14~158,13MidMid
Viper Bow Kickf,F+3f,F+3i18~2320High
Dashing Mid Kickf,F+4f,F+4i16~1716Mid
Sacrum Severancef,F+4,2f,F+4,2i16~1716,21MidMid
Chakra Elbowqcf+2qcf+2i16~1720High
Piercing Chargeqcf+3+4,Fqcf+3+4,Fi56~5780Mid
Dragon's Heelf,f,F+3f,f,F+3i24~2730Mid
Crouching Low Kick > 2ndFC.df+4FC.df+4i15~1614Low
Reverse Cross KickFC.df+4,1FC.df+4,1i15~1614,15LowMid
Rising Elbow Strikews1ws1i13~1414Mid
Elbow Slash Snap Kickws1,4ws1,4i13~1414,16MidMid
Arrow Showerws2ws2i15~1621Mid
Toe Smashws4ws4i11~1216Mid
Front Kneef+3f+3i14~1514Mid
Front Knee > Rushing Punch Chainf+3,1+2f+3,1+2i1314,5,5,5MHHH
Strike of the Five Preceptsf+3,1+2,4f+3,1+2,4i14~1514,5,5,5,20MHHHM
Dark Dragon CommandmentR.df+1+2R.df+1+2i2055+MidThrow
Go Sugar1+41+4i100~27916Low
Taunt1+3+41+3+4Sp.
Ki Charge1+2+3+41+2+3+4Sp.
Master's Lessonf+2+3f+2+3i16~1710,10,15MidMidMid
Master's Sermondb+2+3db+2+3i20~2110,14(9)LowMid
Ground Low StrikeOTG.db+2OTG.db+2i17~18Low
Tremor PunchOTG.db+2,1+2OTG.db+2,1+2i17~18LowLow
Wall Jump Backflip(back_to_wall).b,b,UB(back_to_wall).b,b,UBi35~3821Mid

Nimble Shift SS OR NMS

MoveInputiDmgHit
Nimble ShiftHRM.dHRM.dSp.
Lone Dragon SliceSS.4SS.4i18~1917Low
Chain Punch: SeedSS.1+2SS.1+2i143,3,20HighHighHigh
Lone Dragon TempestSS.3+4SS.3+4i20~2120,6MidMid

Hermit HRM

MoveInputiDmgHit
Hermit3+43+4Sp.
Tan ZhangHRM.1HRM.1i24~2517Mid
Tan Zhang Lian ZhaoHRM.1,2HRM.1,2i20~2117,17MidHigh
Hermit Right PunchHRM.2HRM.2i12~1314High
Double JawbreakerHRM.2,3HRM.2,3i24~2514,23HighHigh
Hermit Low KickHRM.3HRM.3i168Low
Stampeding DragonHRM.3,4HRM.3,4i22~238,16LowMid
Hermit Mid KickHRM.4HRM.4i11~1213Mid
Cautious DragonHRM.4,1+2HRM.4,1+2i24~2513,5,20MidMidMid
Hermit Punch ComboHRM.1+2HRM.1+2i143,3,3,3MHHH
Chain Punch: RootHRM.1+2,1HRM.1+2,1i17~183,3,3,3,20MHHHM
Villain SlayerHRM.f+1HRM.f+1i14~1517High
Duan Tou Xuan Feng JiaoHRM.f+4HRM.f+4i26~2921Mid
Prayer FistHRM.b+1HRM.b+1i20~2221Mid
Hermit Low KickHRM.b+3HRM.b+3i20~2112Low
Twin Dragon AcceptanceHRM.b+3,2HRM.b+3,2i31~3212,27(18)LowMid
Razor SweepHRM.b+4HRM.b+4i20~2117Low
Hermit Low ParryHRM.PHRM.P15Sp.
Nimble ShiftHRM.dHRM.dSp.

Heat

MoveInputiDmgHit
Heat Burst2+32+3i16[12;12]Mid
Twin Dragon ThunderclapH.2+3H.2+3i1550(25)Mid
Chain Punch: Stem1+2,1+2,11+2,1+2,1i149,9,20HHHHHHM
Lao Weng Xuan Feng Jiaof+4,4f+4,4i16~1714,24MidHigh
Chanhui Zhangd+1+2d+1+2i17~1821Mid
Tan Sau Shui Yue Tudb+1+2db+1+2i32~3325Mid
Chain Punch: RootHRM.1+2,1HRM.1+2,1i17~183,3,3,3,20MHHHM
Outcast Dark DelugeH.b+1+2H.b+1+2i1220Mid

10-hit combo

InputiDmgHit
df+3,1,4,1+2,2,1+2,1+2df+3,1,4,1+2,2,1+2,1+2i1614,12,7,15,7,15,17MHLHHHMMMM

Combos & notesLeroy Smith · Wavu Wiki combo data

Only the 42 routes Wavu's combo page actually lists. Wavu's own notation and damage annotations are unchanged (a bracketed number is that hit's damage, e.g. [25]); placeholder content is stripped and nothing unsourced is added.
Markers: W!=Wall splat

Bread n' butter

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
Regular launch (e.g. df+2)Regular launch (e.g. df+2)qcf+2 df+4,3 db+1,2 T! b+3+4qcf+2 df+4,3 db+1,2 T! b+3+4
Regular launch (e.g. df+2)Regular launch (e.g. df+2)f2,3,4 HRM.2,3 T! dash ssr b3 HRM.2,3f2,3,4 HRM.2,3 T! dash ssr b3 HRM.2,3
After instant tornado (e.g. low parry)After instant tornado (e.g. low parry)T! qcf+2 df+4,3 df+3,1 b3+4T! qcf+2 df+4,3 df+3,1 b3+4
After instant tornado (e.g. low parry)After instant tornado (e.g. low parry)T! qcf+2 df+4,3 df+3,1 dash uf3+4,1+2[1]T! qcf+2 df+4,3 df+3,1 dash uf3+4,1+2[1]
After heat dash launcher [2]After heat dash launcher [2]qcf+2 df+4,3 f+2,3,4 HRM.2,3 T! b+3 HRM.2,3qcf+2 df+4,3 f+2,3,4 HRM.2,3 T! b+3 HRM.2,3

Mini-combos

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
HRM Low ParryHRM Low ParryHRM.4,1+2 [1][2]HRM.4,1+2 [1][2]
HRM Low ParryHRM Low ParryHRM.1+2,1 [3]HRM.1+2,1 [3]
(df1,1+2),2 (Sabaki or CH)(df1,1+2),2 (Sabaki or CH)dash uf3+4,1+2[1]dash uf3+4,1+2[1]
(df1,1+2),2 (Sabaki or CH)(df1,1+2),2 (Sabaki or CH)b3+4[4]b3+4[4]
(df1,1+2),2 (Sabaki or CH)(df1,1+2),2 (Sabaki or CH)dash 3,3[5]dash 3,3[5]
[15] CH db4[15] CH db4[+27] dash db+2,1+2 d2[+27] dash db+2,1+2 d2
[15] CH db4[15] CH db4[+20] uf3+4,1+2 [6][+20] uf3+4,1+2 [6]
[13] CH (d2),4[13] CH (d2),4[+30] dash db+2,1+2 d2[+30] dash db+2,1+2 d2
[20] CH ss4[20] CH ss4[+30] 2,2[+30] 2,2
1+2,1+2,1~f (Heat dash)1+2,1+2,1~f (Heat dash)[68] wr3[68] wr3
1+2,1+2,1~f (Heat dash)1+2,1+2,1~f (Heat dash)[62] uf3+4,1+2[62] uf3+4,1+2
1+2,1+2,1~f (Heat dash)1+2,1+2,1~f (Heat dash)[60] b3+4[4][60] b3+4[4]

Staples

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
CH HRM.b+4CH HRM.b+4qcf+2 f+3,1+2,4 T! b+3 HRM.2,3qcf+2 f+3,1+2,4 T! b+3 HRM.2,3
CH HRM.b+1CH HRM.b+1qcf+2 2,2 f+3,1+2,4 T! b+3 HRM.2,3 [1]qcf+2 2,2 f+3,1+2,4 T! b+3 HRM.2,3 [1]
CH db+(1),3CH db+(1),3ws+1 3 d+3,2 HRM.2,3 T! b+3+4ws+1 3 d+3,2 HRM.2,3 T! b+3+4
CH db+(1),1+2CH db+(1),1+2[73] ff+4,2 T! ssr qcf+2 1 dash b+3+4[2][73] ff+4,2 T! ssr qcf+2 1 dash b+3+4[2]
CH db+(1),1+2CH db+(1),1+2[72] 3 d+3,2 HRM.2,3 T! ssr b+3 HRM.2,3[3][72] 3 d+3,2 HRM.2,3 T! ssr b+3 HRM.2,3[3]
CH FC.df+4,1CH FC.df+4,1f+2,3,4 HRM.2,3 T! dash ssr b+3 HRM.2,3f+2,3,4 HRM.2,3 T! dash ssr b+3 HRM.2,3
CH (2,1,2),1CH (2,1,2),1f+2,3,4 HRM.2,3 T! dash ssr b+3 HRM.2,3f+2,3,4 HRM.2,3 T! dash ssr b+3 HRM.2,3
uf+4uf+4df+4,3 d+3,2 HRM 2,3 T! b+3+4df+4,3 d+3,2 HRM 2,3 T! b+3+4

Wall

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
W! (post-T!)W! (post-T!)[27] HRM.f4 db2,1+2 [1][27] HRM.f4 db2,1+2 [1]
W! (post-T!)W! (post-T!)[22] 1+2,1+2>1 [2][22] 1+2,1+2>1 [2]
W! (post-T!)W! (post-T!)[22] 1 f+3,1+2,4[22] 1 f+3,1+2,4
W! (post-T!)W! (post-T!)[22] 2 uf+3+4,1+2[22] 2 uf+3+4,1+2
W! (post-T!)W! (post-T!)[21] 2,1,2,1[21] 2,1,2,1
W! (post-T!)W! (post-T!)[38] 1+2,1+2,1~H.F 1+2,1+2>1 [1][38] 1+2,1+2,1~H.F 1+2,1+2>1 [1]
W! (post-T!)W! (post-T!)[32] 1+2,1+2,1~H.F df+3,1,1+2[32] 1+2,1+2,1~H.F df+3,1,1+2
W! (pre-T!)W! (pre-T!)[40] (2),1,2,1 T! HRM.f+4 db+2,1+2[3][40] (2),1,2,1 T! HRM.f+4 db+2,1+2[3]
W! (pre-T!)W! (pre-T!)[36] f,F+4,2 T! HRM.f+4 db+2,1+2[3][36] f,F+4,2 T! HRM.f+4 db+2,1+2[3]
W! (pre-T!)W! (pre-T!)[35] db+1,2 T! HRM.f+4 db+2,1+2[3][35] db+1,2 T! HRM.f+4 db+2,1+2[3]
AnyAny[51] (2),1,2,1 T! 1+2,1+2,1~H.F 1+2,1+2>1[51] (2),1,2,1 T! 1+2,1+2,1~H.F 1+2,1+2>1
AnyAny[49] f,F+4,2 T! SSR 1 1+2,1+2,1~H.F 1+2,1+2>1[49] f,F+4,2 T! SSR 1 1+2,1+2,1~H.F 1+2,1+2>1
AnyAny[47] f,F+4,2 T! 1+2,1+2,1~H.F 1+2,1+2>1[47] f,F+4,2 T! 1+2,1+2,1~H.F 1+2,1+2>1
AnyAny[41] f,F+4,2 T! 1+2,1+2,1~H.F df+3,1,1+2[41] f,F+4,2 T! 1+2,1+2,1~H.F df+3,1,1+2

Back-turned opponent

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
df+2 (or any launch)df+2 (or any launch)df+3,1 dash 2,1,2,1 T! uf+4 d4df+3,1 dash 2,1,2,1 T! uf+4 d4
No launch combosNo launch combosf+2,3,4 HRM.4,1+2f+2,3,4 HRM.4,1+2
No launch combosNo launch combos2,1,2,12,1,2,1