Kazuya Mishima · flying-white outline portrait
Theme
Notation

Kazuya MishimaTEKKEN 8 movelist

COUNTRY
None (Relinquished his Japanese nationality)
STYLE
Mishima-Style Fighting Karate
STANCES
Mist Step · Wind God Step · Devil Form DVK
Hit levelHigh Mid Low Sp.=special Throw !=unblockableistartup frames to first impact — lower is faster, per Wavu160 source records / 143 listed moves / 136 with startup; the 10-hit string's 19 progressive source cards are merged into whole movesabout a fifth of all moves have no name on Wavu — those take the project's own description, and say so on hover
Buttons · directions 1=left punch 2=right punch 3=left kick 4=right kick | f=forward b=back u=up d=down d/f=down-forward d/b=down-back u/f=up-forward u/b=up-backStates · separators f,f=dash WS=while standing FC=full crouch SS=sidestep +=together ~=immediately after *=charge
Notation 1234 four-button grid (1 LP, 2 RP, 3 LK, 4 RK — lit = pressed) = tap direction = hold N= neutral STANCE= state prefix | Separators › follow-up + direction & button ~ immediately after * charge → next move T! tornado

Throws

MoveInputiSideDmgBreak
Double High Sweep1+31+3i12~14Front351 or 2
Lightning Crash2+42+4i12~14Front351 or 2
Steel Pedal DropLeft_throwLeft_throwi12~14Left401
Skull SmashRight_throwRight_throwi12~14Right402
MoveInputiSideDmgBreak
Reverse Neck ThrowBack_throwBack_throwi12~14Back50No break
Stoneheaduf+1+2uf+1+2i12~14Front351+2
Gates of HellFC.db+1+2FC.db+1+2i12~14Front401+2

Attacks

MoveInputiDmgHit
Jab11i105High
Double Jab1,11,1i105,6HighHigh
Flash Punch Combo1,1,21,1,2i105,6,14HighHighMid
One Two Strike1,21,2i105,8HighHigh
Back Fist Combo1,2,21,2,2i105,8,12HighHighHigh
Twin Fang Shattered Spine1,2,2~31,2,2~3i105,8,23HighHighMid
Twin Fang Stature Smash1,2,41,2,4i105,8,18HighHighLow
Twin Fang Double Kick1,2,4,31,2,4,3i105,8,18,25HHLM
Right Jab22i1212High
Double Back Fist2,22,2i1212,24HighMid
Face Kick33i1412High
Face Kick to Jab3,13,1i1412,10HighHigh
Agony Spear3,1,43,1,4i1412,10,17HighHighMid
Roundhouse44i1218High
Demon Scissors4~34~3i31~3318,17MidMid
Acute Pain1+21+2i125,20MidMid
Soul Thrustf+2f+2i2023Mid
Oni Front Kickf+3f+3i1722Mid
Right Splits Kickf+4f+4i19~2020Mid
Glorious Demon God Fistf+1+2f+1+2i2520Mid
Entrails Smashdf+1df+1i15~1611Mid
Slaughter Hookdf+1,2df+1,2i1511,20MidHigh
Slaughter Uppercutdf+1,df+2df+1,df+2i2211,22MidMid
Slaughter High Kickdf+1,4df+1,4i1611,20MidHigh
Abolishing Fistdf+2df+2i1422Mid
Impaling Kneedf+3df+3i1813Mid
Impaling Knee Elbow Slashdf+3,1df+3,1i1813,17MidHigh
Stab Knee > Right Punchdf+3,2df+3,2i1813,15MidMid
Impaling Knee Twin Thrustdf+3,2,1df+3,2,1i1813,15,21MidMidMid
Impaling Knee Twin Skewerdf+3,2,1*df+3,2,1*i4613,15,25MidMidMid
Right Mid Kickdf+4df+4i13~1410Mid
Tsunami Kickdf+4,4df+4,4i15~1610,16MidMid
Mid-High Kick Combodf+3+4df+3+4i187,9MidHigh
Mid-High Kick Combo > Follow-up Punchdf+3+4,1df+3+4,1i117,9,15MidHighMid
Kyogeki Goutsuikendf+3+4,1,2df+3+4,1,2i207,9,15,14,25MHMMM
Crouch Jabd+1d+1i105Sp. low
Crouch Straightd+2d+2i118Sp. low
Crouch Spin Kickd+3d+3i1610Low
Crouch Chin Kickd+4d+4i126Low
Nejiri Urakend+1+2d+1+2i2320Low
Nejiri Uraken to Canceld+1+2,Bd+1+2,Bi2320,0LowSp.
Ducking Left Punchdb+1db+1i137Mid
Goutsuikendb+1,2db+1,2i207,8,15MidMidMid
Lion Slayerdb+2db+2i1823Mid
Sliding Low Kickdb+3db+3i19~2014Low
Stature Smashdb+4db+4i2018Low
Backsway Left Punchb+1b+1i1110High
Sokushitsu Godab+1,2b+1,2i2010,20HighMid
Backsway Mid Punchb+2b+2i1412Mid
Backsway Mid Punch > Follow-upb+2,2b+2,2i2512,14MidMid
MoveInputiDmgHit
Danzui Raizanbab+2,2,1+2b+2,2,1+2i28~3212,14,20MidMidHigh
Backsway Mid Punch > High Kickb+2,4b+2,4i1412,12MidHigh
Rampaging Demonb+2,4,1b+2,4,1i1412,12,22MidHighMid
Spinning Back High Kickb+3b+3i1815High
Spinning Back High Kick > Right Punchb+3,1b+3,1i1815,10HighHigh
Spinning Back High Kick > Low Kickb+3,1,4b+3,1,4i1815,10,10HighHighLow
Demon's Wrathb+3,1,4,1b+3,1,4,1i1815,10,10,15HHLM
Reign of Terrorb+3,1,4,3b+3,1,4,3i1815,10,10,12HHLL
Flash Tornadob+4b+4i1720High
Kumo Kirib+1+2b+1+2i2221Mid
Lightning Screw Uppercutb+1+4b+1+4i6360Mid
Leaping Hammer Punchub+1ub+1i1812Mid
Raijen Urakenuf+1uf+1i2016Mid
Hookuf+2uf+2i1517High
Searing Edgeuf+3uf+3i1925Mid
Infernoub+1+2ub+1+2i41~5632High
Leaping Right Kickuf+4uf+4i2516Mid
Leaping Right Kick > Low Kickuf+4,4uf+4,4i2516,12MidLow
Leaping Right Kick > Chain Low Kickuf+4,4,4uf+4,4,4i2516,12,10MidLowLow
Roundhouse > Triple Spin Kickuf+4,4,4,4uf+4,4,4,4i2516,12,10,20MLLM
Delayed Rising Toe Kickuf,n,4uf,n,4i2320Mid
Devil Fistf,F+2f,F+2i1620Mid
Left Splits Kickf,F+3f,F+3i2021Mid
Devil's Steel Pedalf,F+4f,F+4i17~1822Mid
Leaping Side Kickf,f,F+3f,f,F+3i22~2530Mid
Crouch JabFC.1FC.1i105Sp. low
Crouch StraightFC.2FC.2i118Sp. low
Crouch Spin KickFC.3FC.3i1610Low
Crouch Shin KickFC.4FC.4i126Low
Tombstone CrusherFC.df+3+4FC.df+3+4i2324Mid
Uppercutws1ws1i1310Mid
Twin Pistonsws1,2ws1,2i1310,12MidMid
Demon God Fistws2ws2i1625Mid
Engetsusenws3ws3i2124Mid
Toe Smashws4ws4i11~1213Mid
Tsunami Kickws4,4ws4,4i15~1613,16MidMid
Fujin Urakenws1+2ws1+2i1325Mid
Shattered SpineSS.3SS.3i2323Mid
Sidestep Right KickSS.4SS.4i1514Mid
HanetoguroSS.4,1SS.4,1i21~2214,22MidMid
ElkeidSS.1+2SS.1+2i19~2025High
Back-Turned Left PunchBT.1BT.1i815High
Back-Turned Left KickBT.3BT.3i1018High
Back-Turned Low JabBT.d+1BT.d+1i1015Sp. low
Back-Turned Low KickBT.d+3BT.d+3i126Low
Back-Turned Leaping KickBT.u+3BT.u+3i918Mid
Demonic CatastropheR.df+1+2R.df+1+2i2055+MidThrow
Oni StompOTG.d+3+4OTG.d+3+4i2325Low
Ki Charge1+2+3+41+2+3+4-Sp.
Wall Jumping Attack(back_to_wall).b,b,ub(back_to_wall).b,b,ubi2925Mid

Mist Step MIST STEP

MoveInputiDmgHit
Mist Step (Left Side)f,(odd_numbers_frames).nf,(odd_numbers_frames).nSp.
Mist Step (Right Side)f,(even_numbers_frames).nf,(even_numbers_frames).nSp.
Mist Step to Wind God Stepf,n,DFf,n,DFSp.

Wind God Step WIND GOD STEP

MoveInputiDmgHit
Wind God Stepf,n,d,DFf,n,d,DFSp.
Thunder God Fistf,n,d,df+1f,n,d,df+1i20~2223Mid
Wind God Fistf,n,d,df+2f,n,d,df+2i11~1220High
Electric Wind God Fistf,n,d,df#2f,n,d,df#2i11~1223High
Hell Lancerf,n,d,df+3f,n,d,df+3i18~2730High
Spinning Demonf,n,d,DF+4f,n,d,DF+4i1615Low
Spinning Demon > Left Hookf,n,d,DF+4,1f,n,d,DF+4,1i2615,24(16)LowMid
Illusive Demonf,n,d,DF+4,4f,n,d,DF+4,4i30~3115,27(18)LowHigh
Parricide Fistf,n,d,df+1+2f,n,d,df+1+2i2433Mid

Devil Form DVK

MoveInputiDmgHit
Devil Break1,1,2,DVK.F1,1,2,DVK.Fi30?5,6,14,8HHMT
Devil Inferno1,1,2,DVK.D1,1,2,DVK.Di30?5,6,14,8HHMT
Devil BlasterDVK.3+4DVK.3+4i60~9030Mid
Roar of the DevilDVK.1+4DVK.1+4i21~3127Mid
Devil ImpactDVK.db+3+4DVK.db+3+4i24(10)Low
Devil TrampleDVK.uf+1,3DVK.uf+1,3i3016,20MidMid
InfernoDVK.ub+1+2DVK.ub+1+2i41~5640High
Air InfernoDVK.u+1+2DVK.u+1+2i18~3527High
Chaos InfernoDVK.f,F+2DVK.f,F+2i1620,20MidThrow
DamnationDVK.f,n,d,df+1DVK.f,n,d,df+1i20~2223,15MidThrow
Tempest BlasterDVK.f,n,d,df+3DVK.f,n,d,df+3i18~2730,20HighThrow
Abyss Damnationf,n,d,DF+4,1,DVK.1f,n,d,DF+4,1,DVK.1i24~2615,24(16),17,15LMMT
Spinning Demon to Left Hook > Thunder God Fistf,n,d,DF+4,1,DVK.1,Bf,n,d,DF+4,1,DVK.1,Bi24~2615,24(16),17LowMidMid
Devil TwisterDVK.SS.2DVK.SS.2i17~1825Mid
Grand InfernoDVK.OTG.db+1+2DVK.OTG.db+1+2i24~2920Low

Heat

MoveInputiDmgHit
Heat Burst2+32+3i16[12;12]Mid
Omega CrashH.2+3H.2+3i189,14(20),17(34)LowMidThrow
Slaughter Hookdf+1,2df+1,2i1511,20MidHigh
Goutsuikendb+1,2db+1,2i207,8,15MidMidMid
Flash Tornadob+4b+4i1720High
Kumo Kirib+1+2b+1+2i2221Mid
Devil Fistf,F+2f,F+2i1620Mid

10-hit combo

InputiDmgHit
f,f,n,2,1,2,2,3,4,4,3,2,1f,f,n,2,1,2,2,3,4,4,3,2,110,8,6,7,6,11,5,5,25,30HHHMHMLLMSp
f,f,n,2,1,4,4,2,4,3,2,1f,f,n,2,1,4,4,2,4,3,2,110,8,7,10,5,7,5,25,30HHMMsMMLMSp

Combos & notesKazuya Mishima · Wavu Wiki combo data

Only the 27 routes Wavu's combo page actually lists. Wavu's own notation and damage annotations are unchanged (a bracketed number is that hit's damage, e.g. [25]); placeholder content is stripped and nothing unsourced is added.
Markers: FB!=Floor break · FBl!=Floor blast

Bread n' butter

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
Regular launch (e.g. f,F+3)Regular launch (e.g. f,F+3)3,1,4 df+1,df+2 T! 3,1~df~33,1,4 df+1,df+2 T! 3,1~df~3

Staples

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
[20] WGF[20] WGF[+51; 34] EWGF b+2,2 df+1,df+2 T! 3,1,df CD.3[+51; 34] EWGF b+2,2 df+1,df+2 T! 3,1,df CD.3
[20] WGF[20] WGF[+49; 32] b+4 b+2,2 df+1,df+2 T! 3,1,df CD.3[+49; 32] b+4 b+2,2 df+1,df+2 T! 3,1,df CD.3
[0] low parry[0] low parry[+41; 26] ws1+2 b+2,2 b+2,2,1+2[+41; 26] ws1+2 b+2,2 b+2,2,1+2
[24] CH d+1+2[24] CH d+1+2[+52] ws1+2 b+2,2 df+1,df+2 T! 3,1,df CD.3[+52] ws1+2 b+2,2 df+1,df+2 T! 3,1,df CD.3
[21] f,F+3[21] f,F+3[+51] SSR.3 b+2,2 df+1,df+2 T! 3,1,df CD.3[+51] SSR.3 b+2,2 df+1,df+2 T! 3,1,df CD.3
[30] CH (1,2,4),3[30] CH (1,2,4),3[+51] EWGF b+2,2 df+1,df+2 T! 3,1,df CD.3[s 1][+51] EWGF b+2,2 df+1,df+2 T! 3,1,df CD.3[s 1]
[26] CH f,F+4[26] CH f,F+4[+37] df+3 df+1,df+2 T! 3,1,df CD.3[+37] df+3 df+1,df+2 T! 3,1,df CD.3
[26] CH f,F+4[26] CH f,F+4[+38] df+3,2,1 T! 3,1,df CD.3[+38] df+3,2,1 T! 3,1,df CD.3
[28] CH (2),2[28] CH (2),2[+35] df+3,2,1 T! df+3,2,1[+35] df+3,2,1 T! df+3,2,1
[26] CH df+2[26] CH df+2[+74] PEWGF EWGF b+2,2 df+1,df+2 T! 3,1,df CD.3[+74] PEWGF EWGF b+2,2 df+1,df+2 T! 3,1,df CD.3
[27] CH SS.3[27] CH SS.3[+33] df+1,df+2 T! 3,1,df CD.3[s 2][+33] df+1,df+2 T! 3,1,df CD.3[s 2]
[27] CH SS.3[27] CH SS.3[+42] CD.1 T! ws1+2 b+2,2,1+2[s 3][+42] CD.1 T! ws1+2 b+2,2,1+2[s 3]

Wall

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
Regular carry (30% scaling)Regular carry (30% scaling)[+23] df+3+4,1,2[+23] df+3+4,1,2
Regular carry (30% scaling)Regular carry (30% scaling)[+25] df+1,4 1+2[+25] df+1,4 1+2
Regular carry (30% scaling)Regular carry (30% scaling)[+39] df+1,4 f+2 df+1,4 1+2[+39] df+1,4 f+2 df+1,4 1+2
Regular carry (30% scaling)Regular carry (30% scaling)[+46] df+1,4 df+1,df+2 df+3+4,1,2[+46] df+1,4 df+1,df+2 df+3+4,1,2

Back-turned opponent

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
[23] EWGF[23] EWGF[+37] b+4 df+1,df+2 T! b+2,2,1+2[+37] b+4 df+1,df+2 T! b+2,2,1+2

Stage hazard

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
Wall Break, both soft and hardWall Break, both soft and hardno tornado [+8] f,f,F3no tornado [+8] f,f,F3
Wall Break, both soft and hardWall Break, both soft and hardTornado [+15] df+1,df+2 T! 3,1~df~3Tornado [+15] df+1,df+2 T! 3,1~df~3
Wall Break, both soft and hardWall Break, both soft and hardHeatsmash [61] H.2+3 !WB df+3,2,1 T! 3,1~df~3Heatsmash [61] H.2+3 !WB df+3,2,1 T! 3,1~df~3
Wall BoundWall BoundHeatsmash [71] H.2+3 !WBo df+3,2,1 T! 3,1~df~3Heatsmash [71] H.2+3 !WBo df+3,2,1 T! 3,1~df~3
Wall BlastWall BlastHeatsmash [85] H.2+3 !WBl df+1,4 !W df+3+4,1,2Heatsmash [85] H.2+3 !WBl df+1,4 !W df+3+4,1,2
Floor BlastFloor Blast[+28] H.CD3,1,1 FBl! df+1,df+2 T! 3,1~df~3[+28] H.CD3,1,1 FBl! df+1,df+2 T! 3,1~df~3
Floor BreakFloor Break[+18] H.CD3,1,1 FB! df+1,df+2 T! 3,1~df~3[+18] H.CD3,1,1 FB! df+1,df+2 T! 3,1~df~3

Extras

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
[23] EWGF[23] EWGF[+43] dash 3,1,4 df+1,df+2 T! 3,1,df CD.3[+43] dash 3,1,4 df+1,df+2 T! 3,1,df CD.3
[23] EWGF[23] EWGF[+42] b+4 df+1,df+2 T! 3,1,df CD.3[+42] b+4 df+1,df+2 T! 3,1,df CD.3