Sergei Dragunov · flying-white outline portrait
Theme
Notation

Sergei DragunovTEKKEN 8 movelist

COUNTRY
Russia
STYLE
Commando Sambo
STANCES
Sneak SNK · Pigeon Roll PGR
Hit levelHigh Mid Low Sp.=special Throw !=unblockableistartup frames to first impact — lower is faster, per Wavu165 source records / 151 listed moves / 153 with startup; the 10-hit string's 16 progressive source cards are merged into whole movesabout a fifth of all moves have no name on Wavu — those take the project's own description, and say so on hover
Buttons · directions 1=left punch 2=right punch 3=left kick 4=right kick | f=forward b=back u=up d=down d/f=down-forward d/b=down-back u/f=up-forward u/b=up-backStates · separators f,f=dash WS=while standing FC=full crouch SS=sidestep +=together ~=immediately after *=charge
Notation 1234 four-button grid (1 LP, 2 RP, 3 LK, 4 RK — lit = pressed) = tap direction = hold N= neutral STANCE= state prefix | Separators › follow-up + direction & button ~ immediately after * charge → next move T! tornado

Throws

MoveInputiSideDmgBreak
Volk Clutch1+31+3i12~14Front351 or 2
Purge Slam2+42+4i12~14Front351 or 2
Tarantula StingLeft_throwLeft_throwLeft401
Reverse FractureRight_throwRight_throwRight402
Absolute SilenceBack_throwBack_throwBack50No break
Reverse Victor Clutchf+1+4f+1+4i11Front401
Victor Clutchf+2+3f+2+3i11Front402
Blizzard Rushuf+1+2uf+1+2i12Front401+2
Cold Fated+1+3d+1+3i12~14Front35
MoveInputiSideDmgBreak
Scorpion Scissorsuf+3+4uf+3+4i38~42Front35No break
Feint & Catch1,3,2~1+21,3,2~1+2i10Front5,14,40No break
Feint & Low Catchdb+3~1+2db+3~1+2i19~20Front35
Tundra Strike > Ambush Tackleb+4,2,1+2b+4,2,1+2i14Front15,10,17No break
Death's Fragrance(During_enemy_wall_stun).f,f,F+4(During_enemy_wall_stun).f,f,F+4i20~21Front20,20,25,35
Frost BiteTackle.1Tackle.1Front351
Achilles' HoldTackle.2Tackle.2Front402
Iron CurtainTackle.1+2Tackle.1+2Front451+2

Attacks

MoveInputiDmgHit
Jab11i105High
Left Right Punch Combo1,11,1i105,8HighHigh
Eye Gouge > Hilt1,1,31,1,3i105,8,22HighHighMid
Left Right Strike1,21,2i105,8HighMid
Salvo1,2,11,2,1i105,8,20HighMidMid
Jab > High Kick1,31,3i105,14HighHigh
Jab > High Kick > Follow-up Punch1,3,11,3,1i105,14,10HighHighHigh
Hammer and Sickle1,3,21,3,2i105,14,20HighHighMid
Right Jab22i1010High
Right Left Punch Combo2,12,1i1010,10HighHigh
One Two Scud Kick2,1,32,1,3i1010,10,24HighHighHigh
One Two Mine Kick2,1,42,1,4i1010,10,14HighHighLow
Left Mid Kick33i15~1610Mid
Left Kick > Follow-up Punch3,13,1i15~1610,8MidHigh
Disconnector Combo Middle3,1,23,1,2i15~1610,8,24MidHighMid
Disconnector Combo High3,1,43,1,4i15~1610,8,24MidHighHigh
Right High Kick44i1210High
Karnov Hook4,14,1i1210,17HighHigh
Karnov Kick4,34,3i1210,18HighMid
Karnov Avalanche4,44,4i1210,23HighMid
Bloodhound Strike1+21+2i21~2225Mid
Front Elbowf+2f+2i19~2016High
Stun Gunf+2,4f+2,4i19~2016,24HighMid
Front Left Kickf+3f+3i2011Mid
Step-in Mantisf+3,3f+3,3i2011,14MidMid
Crushing Blizzardf+3,1+2f+3,1+2i2011,27MidMid
Front Kneef+4f+4i14~1516High
Falcon Combinationf+4,3f+4,3i14~1516,22HighHigh
Front Knee > Combof+4,4f+4,4i14~1516,11HighHigh
Cougar Combinationf+4,4,3f+4,4,3i14~1516,11,17HighHighHigh
Orca Combinationf+4,d+4f+4,d+4i14~1516,12HighLow
Scabbardf+1+2f+1+2i16~1727High
Iron Flailf+3+4f+3+4i25~2625High
Front Low Punchdf+1df+1i1313Mid
Switchblade Ripperdf+1,4df+1,4i1313,23MidHigh
Scimitardf+2df+2i15~1614Mid
Mantis Heeldf+3df+3i17~2016Mid
Front Low Right Kickdf+4df+4i1214Mid
Reaper Kickdf+3+4df+3+4i22~2419Mid
Bunker-buster Elbowd+1d+1i18~1918Mid
Razerd+2d+2i18~1914Low
Low Left Kickd+3d+3i17~1813Low
Low Left Kick > Follow-up Punchd+3,2d+3,2i17~1813,18LowHigh
Avalanche Hammer Rushd+3,2,1+2d+3,2,1+2i17~1813,18,24LowHighMid
Detached Kickd+3,4d+3,4i17~1813,18LowMid
Low Right Kickd+4d+4i15~1612Low
Low Right Kick > Follow-up Punchd+4,1d+4,1i15~1612,8LowHigh
Separatord+4,1,3d+4,1,3i15~1612,8,21LowHighHigh
Stilettod+4,4d+4,4i15~1612,23LowHigh
Pit Falld+1+2d+1+240
Back Low Punchdb+2db+2i14~1512Mid
Back Low Punch > Follow-updb+2,1db+2,1i14~1512,10MidMid
Death's Doordb+2,1,2db+2,1,2i14~1512,10,20MidMidMid
Clipping Sweepdb+3db+3i27~2917Low
Deadly Scorpiondb+3+4db+3+4i20~2123Low
MoveInputiDmgHit
Back Left Punchb+1b+1i1714Mid
Pommel Flingb+1,2b+1,2i1714,18MidMid
Back Right Punchb+2b+2i1514Mid
Back Right Punch > Follow-upb+2,1b+2,1i1514,11MidHigh
Eye Gouge > Stingrayb+2,1,3b+2,1,3i1514,11,17MidHighLow
Serrated Edgeb+3b+3i14~1517High
Back Mid Kickb+4b+4i1415Mid
Back Mid Kick > Follow-upb+4,2b+4,2i1415,10MidMid
Tundra Strike > Ear Grabb+4,2,1b+4,2,1i1415,10,17MidMidHigh
Tundra Slashb+4,3b+4,3i1415,16MidHigh
Blizzard Hammerb+1+2b+1+2i22~2326Mid
Red Alertb+1+3b+1+325
Inertia Kickb+3+4b+3+4i28~2922High
Inertia Kick (throw)b+3+4:1+2b+3+4:1+2i28~2922,20HighThrowNo break
Hunter Hookub+1ub+1i15~1617High
Counterstrikeub+2ub+2i2018High
Backhop Kickub+3ub+3i17~2116Mid
Slicing Sobatub+4ub+4i22~2321Mid
Sub-Zeroub+1+2ub+1+2i63~6460Mid
Leaping Kicku+3u+3i17~2116Mid
Slicing Sobatu+4u+4i22~2321Mid
Eye Blastuf+1uf+1i1420High
Under Pressureuf+2uf+2i30-3120Mid
Breaching Charge Kickuf+3uf+3i17~2116Mid
Slicing Sobatuf+4uf+4i22~2321Mid
Delayed Rising Toe Kickuf,n,4uf,n,4i23~i2520Mid
Russian Sicklef,F+2f,F+2i15~1620Mid
Stinger Kickf,F+3f,F+3i21~2335High
Rolling Thunderf,F+4f,F+4i26~2821Mid
Russian Assault Russian Hook Specialf,f,F+2f,f,F+2i15~1722Mid
Snap Knee Assaultf,f,F+4f,f,F+4i20~2120,25MidThrowNo break
Chernobog SweepWR.F+3WR.F+3i17~1820,20LowThrow
Mass Elbowqcb+2qcb+2i26~2723Mid
Crouching Low StabFC.df+1FC.df+1i16~178Low
Hail SlicerFC.df+1,4FC.df+1,4i16~178,10LowMid
Rising Left Punchws1ws1i12~1311Mid
Qullionws1,2ws1,2i12~1311,14MidHigh
Double Hiltws1,3ws1,3i12~1311,17MidMid
Ballistic Upperws2ws2i15~1615Mid
Glacial Hiltws3ws3i16~1721Mid
Gelid Smashws4ws4i11~1215Mid
Frost Tacklews1+2ws1+2i12~1328Mid
White Angel of DeathR.df+1+2R.df+1+2i2055+MidThrow
Ki Charge1+2+3+41+2+3+4
Sidestep PunchSS.2SS.2i20~2116Mid
Integral Slicer ClutchSS.2,3SS.2,3i20~2116,20,20MidHighThrow
Sidestep Punch > ComboSS.2,1+2SS.2,1+2i20~2116,8,12MidMidMid
Integral BlitzSS.2,1+2,4SS.2,1+2,4i20~2116,8,12,28MMMH
Integral Blitz > Ambush TackleSS.2,1+2,1+2SS.2,1+2,1+2i20~2116,8,12MMMM
Cane StabBT.d+3BT.d+3i1620Low
Clipping Heel HookFDFT.3_(Close)FDFT.3_(Close)i198,30LowThrow
Six Feet UnderOTG.d+3+4OTG.d+3+4i2424Low
Living DeadFDFA.1+2FDFA.1+2
Living Dead > Ambush TackleFDFA.1+2,1+2FDFA.1+2,1+2i20~21Mid

Sneak SNK

MoveInputiDmgHit
SneakSNKSNK
Cocked HammerSNK.1SNK.1i15~1620High
Stinger ElbowSNK.2SNK.2i18~1925Mid
Slay RideSNK.3SNK.3i17~1817,20LowThrow
Ignition SwitchSNK.4SNK.4i19~2022Mid
Frost Tacklews1+2ws1+2i12~1328Mid
Snap KneeSNK.3+4SNK.3+4i17~1820Mid

Pigeon Roll PGR

MoveInputiDmgHit
Pigeon Roll3+43+4
Frozen ScythePGR.2PGR.2i16~1724Mid
Frozen Heel HookPGR.3PGR.3i18~1921Low
Pigeon Roll > Ambush TacklePGR.1+2PGR.1+2i26Mid

Heat

MoveInputiDmgHit
Heat Burst2+32+3i16[12;12]Mid
Ultra Russian SickleH.2+3H.2+3i15~1625,14,23MidMidMid
Ultra Russian Sickle > Ambush TackleH.2+3,db+1+2H.2+3,db+1+2i15~1625,14,23,0MMMTNo break
Russian Hook Special > Ambush Tacklef,f,F+2,H.1+2f,f,F+2,H.1+2i15~1722,0MidThrow
Hail Slicer > Ambush TackleFC.df+1,H.1+2FC.df+1,H.1+2i16~178,0LowThrow
Feint & Catch1,3,2~1+21,3,2~1+2i105,14,40HighHighThrowNo break
Tundra Strike > Ambush Tackleb+4,2,1+2b+4,2,1+2i1415,10,17MidMidThrowNo break
Salvo1,2,11,2,1i105,8,20HighMidMid
Crushing Blizzardf+3,1+2f+3,1+2i2011,27MidMid
Tundra Slashb+4,3b+4,3i1415,16MidHigh
Frost Tacklews1+2ws1+2i12~1328Mid
Ignition SwitchSNK.4SNK.4i19~2022Mid

10-hit combo

InputiDmgHit
1,3,1,2,1,1,4,1,3,21,3,1,2,1,1,4,1,3,2i105,14,10,12,6,14,5,8,14,25HHHMHMLHHM
1,4,1,2,4,1+21,4,1,2,4,1+2i105,14,10,12,15,24HHHMMM

Combos & notesSergei Dragunov · Wavu Wiki combo data

Only the 58 routes Wavu's combo page actually lists. Wavu's own notation and damage annotations are unchanged (a bracketed number is that hit's damage, e.g. [25]); placeholder content is stripped and nothing unsourced is added.
Markers: HB!=Heat burst

Bread n' butter

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
Regular launch (e.g. df+2)Regular launch (e.g. df+2)4,4 FC.df+1,4~2 T! df+3+4 2,1,df~1+24,4 FC.df+1,4~2 T! df+3+4 2,1,df~1+2
Instant Tornado (e.g. low parry)Instant Tornado (e.g. low parry)T! df+3+4 4,4 FC.df+1,4~1+2T! df+3+4 4,4 FC.df+1,4~1+2
Heat Dash (e.g. f+3,1+2,H.F)Heat Dash (e.g. f+3,1+2,H.F)df+3+4 4,4 FC.df+1,4~2 T! df+3+4 2,1,df~1+2df+3+4 4,4 FC.df+1,4~2 T! df+3+4 2,1,df~1+2

Mini-combos

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
[20] (1,2),1,H.F[20] (1,2),1,H.F[+17; 17] qcf+1+2[+17; 17] qcf+1+2
[20] (1,2),1,H.F[20] (1,2),1,H.F[+16; 16] f,f,F+2 (fast)[+16; 16] f,f,F+2 (fast)
[20] (1,2),1,H.F[20] (1,2),1,H.F[+16; 16] qcf+2[+16; 16] qcf+2
[20] (1,2),1,H.F[20] (1,2),1,H.F[+15; 15] OTG.db+3[+15; 15] OTG.db+3
[21] CH d+1[21] CH d+1[+19; 13] OTG.db+3[+19; 13] OTG.db+3
[21] CH d+1[21] CH d+1[+18; 12] db+3+4[+18; 12] db+3+4
[20] uf+1[20] uf+1[+24] d+1+3[+24] d+1+3
[20] uf+1[20] uf+1[+9] df+4[+9] df+4
[23] qcb+2[23] qcb+2[+19; 13] dash OTG.db+3[+19; 13] dash OTG.db+3
[23] qcb+2[23] qcb+2[+18; 12] dash db+3+4[+18; 12] dash db+3+4
[23] qcb+2[23] qcb+2[+16; 11] f,F+4[+16; 11] f,F+4
CH f,F+2CH f,F+2[46; 15] qcf+1+2[46; 15] qcf+1+2
f,F+4f,F+4[45] d+1+3[45] d+1+3
f,F+4f,F+4[40+] ws1+2[1][2][40+] ws1+2[1][2]
[18] (4),3[18] (4),3[+24] d+1+3[+24] d+1+3
[18] (4),3[18] (4),3[+21] b+4,3[2][+21] b+4,3[2]

Staples

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
[14] df+2[14] df+2[+67; 48] 4,1 4,4[1] FC.df+1:4[2] SNK.2 T! 3+4,2 HB! df+3+4 qcf+1+2,H.F qcf+1+2[+67; 48] 4,1 4,4[1] FC.df+1:4[2] SNK.2 T! 3+4,2 HB! df+3+4 qcf+1+2,H.F qcf+1+2
[14] df+2[14] df+2[+64; 49] 4,4[1]FC.df+1:4[2]~2 T! df+3+4 HB! qcf+4,H.F f,f,F+2 (fast)[+64; 49] 4,4[1]FC.df+1:4[2]~2 T! df+3+4 HB! qcf+4,H.F f,f,F+2 (fast)
[14] df+2[14] df+2[+59; 36] df+1 4,4[1] FC.df+1:4[2] cc 3,1~df SNK.2 T! d+3+4,2 qcf+3[+59; 36] df+1 4,4[1] FC.df+1:4[2] cc 3,1~df SNK.2 T! d+3+4,2 qcf+3
[14] df+2[14] df+2[+57; 35] 4,4[1] ws1~df SNK.3+4, 3,1~df SNK.2 T! d+3+4,2 qcf+3[+57; 35] 4,4[1] ws1~df SNK.3+4, 3,1~df SNK.2 T! d+3+4,2 qcf+3
[14] df+2[14] df+2[+56; 33] 4,1 4,4[1] FC.df+1:4[2] SNK.2 T! d+3+4,2 qcf+3[+56; 33] 4,1 4,4[1] FC.df+1:4[2] SNK.2 T! d+3+4,2 qcf+3
[14] df+2[14] df+2[+50; 30] 4,4[1] FC.df+1:4[2] cc 3,1~df SNK.2 T! df+3+4 4,1[+50; 30] 4,4[1] FC.df+1:4[2] cc 3,1~df SNK.2 T! df+3+4 4,1
[22] SNK.4,H.F[22] SNK.4,H.F[+41; 40] qcf+3+4 4,4 ws1~df SNK.3+4 4,4 FC.df+1:4[2]~2 T! d+3+4,2 qcf+3[+41; 40] qcf+3+4 4,4 ws1~df SNK.3+4 4,4 FC.df+1:4[2]~2 T! d+3+4,2 qcf+3
[0] low parry[0] low parry[+50; 31] T! qcf+3+4 4,4 C.df+1:4[2] cc 3,1~df SNK.3[+50; 31] T! qcf+3+4 4,4 C.df+1:4[2] cc 3,1~df SNK.3
[0] low parry[0] low parry[+46; 29] T! df+3+4 4,4 FC.df+1:4[2] cc 3,1~df SNK.1+2[+46; 29] T! df+3+4 4,4 FC.df+1:4[2] cc 3,1~df SNK.1+2
[20] (1,3),2[20] (1,3),2[+64; 39] qcf+3+4 4,4 FC.df+1:4[2] cc 3,1~DF SNK.2 T! 3+4,2 qcf+3[+64; 39] qcf+3+4 4,4 FC.df+1:4[2] cc 3,1~DF SNK.2 T! 3+4,2 qcf+3
[20] (1,3),2[20] (1,3),2[+54; 33] qcf+3+4 4,4 FC.df+1:4[2]~2 T! df+3+4 4,1[+54; 33] qcf+3+4 4,4 FC.df+1:4[2]~2 T! df+3+4 4,1
SNK.1SNK.1[87; 42] 3+4,2 qcf+3+4 4,4 FC.df+1:4[2]~2 T! d+3+4,2 qcf+3[87; 42] 3+4,2 qcf+3+4 4,4 FC.df+1:4[2]~2 T! d+3+4,2 qcf+3
SNK.1SNK.1[84; 40] ssl df+3+4 qcf+3+4 4,4 FC.df+1:4[2]~2 T! d+3+4,2 qcf+3[84; 40] ssl df+3+4 qcf+3+4 4,4 FC.df+1:4[2]~2 T! d+3+4,2 qcf+3
SNK.1SNK.1[77; 35] ssl df+3+4 qcf+3+4 4,4 FC.df+1:4[2]~2 T! df+3+4 4,1[77; 35] ssl df+3+4 qcf+3+4 4,4 FC.df+1:4[2]~2 T! df+3+4 4,1
SNK.2SNK.2[89; 39] f+2,4 md 4,4 FC.df+1:4[2]~2 T! d+3+4,2 qcf+3[89; 39] f+2,4 md 4,4 FC.df+1:4[2]~2 T! d+3+4,2 qcf+3
SNK.2SNK.2[89; 40] df+3+4 qcf+3+4 4,4 FC.df+1:4[2]~2 T! d+3+4,2 qcf+3[89; 40] df+3+4 qcf+3+4 4,4 FC.df+1:4[2]~2 T! d+3+4,2 qcf+3
SNK.2SNK.2[86; 37] f+2,4 f+3~df cc 1 f+3~df cc 3,1~df SNK.2 T! d+3+4,2 qcf+3[86; 37] f+2,4 f+3~df cc 1 f+3~df cc 3,1~df SNK.2 T! d+3+4,2 qcf+3
SNK.2SNK.2[85; 36] f+2,4 f+3~df cc 1 f+3~df cc 1 f+3~df SNK.2 T! d+4,2 qcf+3[85; 36] f+2,4 f+3~df cc 1 f+3~df cc 1 f+3~df SNK.2 T! d+4,2 qcf+3
SNK.2SNK.2[83; 37] f+2,4 f+4,3 T! d+3+4,2 3,1~df SNK.3[83; 37] f+2,4 f+4,3 T! d+3+4,2 3,1~df SNK.3
[21] CH ub+2[21] CH ub+2[+59; 37] df+3+4 qcf+3+4 4,4 FC.df+1:4[2]~2 T! df+3+4 4,1[+59; 37] df+3+4 qcf+3+4 4,4 FC.df+1:4[2]~2 T! df+3+4 4,1
uf+4uf+4[48; 18] d+3,2,1+2[3][48; 18] d+3,2,1+2[3]
uf+4uf+4[41; 12] d+4,1,3[4][41; 12] d+4,1,3[4]
[20] (db+2,1),2[20] (db+2,1),2[+48; 30] d+2 ws4 b+1,2 T! df+3+4 3,1~df SNK.2[+48; 30] d+2 ws4 b+1,2 T! df+3+4 3,1~df SNK.2
[18] (4),3 (far)[18] (4),3 (far)[+33] b+4,3 HE![+33] b+4,3 HE!
[15] ws2[15] ws2[+44; ] 4,1 b+2 FC.df+1:4[2]~2 T! f+3~df ws1+2[+44; ] 4,1 b+2 FC.df+1:4[2]~2 T! f+3~df ws1+2
[15] ws2[15] ws2[+37; 22] 4,1 b+1,2 T! 3,1,4[+37; 22] 4,1 b+1,2 T! 3,1,4

Wall

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
Regular carry (30% scaling)Regular carry (30% scaling)[+20; 15] d+3,2,1+2[1][+20; 15] d+3,2,1+2[1]
Regular carry (30% scaling)Regular carry (30% scaling)[+18; 11] b+4,2~D ws4[2][+18; 11] b+4,2~D ws4[2]
Regular carry (30% scaling)Regular carry (30% scaling)[+15; 13] f+3~df SNK.2[3][+15; 13] f+3~df SNK.2[3]
Regular carry (30% scaling)Regular carry (30% scaling)[+21; 13] ws1 1 1,3,2[4][+21; 13] ws1 1 1,3,2[4]
Regular carry (30% scaling)Regular carry (30% scaling)[+19; 15] 3,1,df~1+2[+19; 15] 3,1,df~1+2
Regular carry (30% scaling)Regular carry (30% scaling)[+18; 16] b+2 ws1+2[+18; 16] b+2 ws1+2
Regular splat (56% scaling)Regular splat (56% scaling)[+39; 26] f,f,F+4 T! d+3,2,1+2[1][+39; 26] f,f,F+4 T! d+3,2,1+2[1]
Regular splat (56% scaling)Regular splat (56% scaling)[+42; 30] qcf+2 T! 4,4 ws1+2[+42; 30] qcf+2 T! 4,4 ws1+2

Float

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
114,4 FC.df+1:4~2 T! df+3+4 3,1~df+1+24,4 FC.df+1:4~2 T! df+3+4 3,1~df+1+2

Back-turned opponent

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
df+2df+24,4 FC.df+1:4~2 T! df+3+4 3,1~df SNK.1+24,4 FC.df+1:4~2 T! df+3+4 3,1~df SNK.1+2
1,3,21,3,21 4,4 FC.df+1:4~2 T! 2,1~df SNK.1+21 4,4 FC.df+1:4~2 T! 2,1~df SNK.1+2

Extras

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
f+3+4f+3+4[76; 32] tech roll left ws4 1 4,4 FC.df+1:4~2 T! 2,1~df SNK.1+2[76; 32] tech roll left ws4 1 4,4 FC.df+1:4~2 T! 2,1~df SNK.1+2
f+3+4f+3+4[65; 23] tech roll left FC.df+1:4 cc 3,1~df SNK.2 T! df+3+4 3,1~df SNK.2[65; 23] tech roll left FC.df+1:4 cc 3,1~df SNK.2 T! df+3+4 3,1~df SNK.2