Raven · flying-white outline portrait
Theme
Notation

RavenTEKKEN 8 movelist

COUNTRY
Unknown
STYLE
Ninjitsu
STANCES
Shadow Sprint CD · Soulzone SZN · BT BT
Hit levelHigh Mid Low Sp.=special Throw !=unblockableistartup frames to first impact — lower is faster, per Wavu195 source records / 186 listed moves / 172 with startup; the 10-hit string's 10 progressive source cards are merged into whole movesabout a fifth of all moves have no name on Wavu — those take the project's own description, and say so on hover
Buttons · directions 1=left punch 2=right punch 3=left kick 4=right kick | f=forward b=back u=up d=down d/f=down-forward d/b=down-back u/f=up-forward u/b=up-backStates · separators f,f=dash WS=while standing FC=full crouch SS=sidestep +=together ~=immediately after *=charge
Notation 1234 four-button grid (1 LP, 2 RP, 3 LK, 4 RK — lit = pressed) = tap direction = hold N= neutral STANCE= state prefix | Separators › follow-up + direction & button ~ immediately after * charge → next move T! tornado

Throws

MoveInputiSideDmgBreak
Grave Digger1+31+3i12~14Front351 or 2
Salamander2+42+4i12~14Front351 or 2
Neck RingerLeft_throwLeft_throwLeft401
Swift AssassinRight_throwRight_throwRight402
MoveInputiSideDmgBreak
Dark MatterBack_throwBack_throwBack50No break
Orbiting Moondf+1+4df+1+4i11Front351
Undertakeruf+1+2uf+1+2i12Front401+2

Attacks

MoveInputiDmgHit
Jab11i105High
Left Right Combo1,21,2i105,12HighHigh
Left Right Combo > Black Hole1,2,41,2,4i105,12,20HighHighMid
Right Jab22i109High
PDK Combo2,32,3i109,10HighLow
PK Combo2,42,4i109,16HighHigh
Mid Kick33i14~1510Mid
Mid Kick > Follow-up Kick3,33,3i14~1510,16MidHigh
Valkyrie Lance Combo3,3,43,3,4i14~1510,16,20MidHighHigh
High Kick44i12~1316High
Brocken Connect4,14,1i12~1316,13HighHigh
Chariot3~43~4i25~2610,16MidMid
Chariot to Blind Roll3~4,F3~4,Fi25~2610,16MidMid
Hydra Bite4~34~3i168,10MidMid
Hydra Bite Low4~3,14~3,1i168,10,15MidMidLow
Hydra Bite High4~3,34~3,3i168,10,18MidMidHigh
Hydra Bite Mid4~3,44~3,4i168,10,20MidMidMid
Crusader1+21+2i1420Mid
Mid Punchf+2f+2i15~1610Mid
Tartarosf+2,3f+2,3i15~1610,13MidMid
Mid Kickf+3f+3i1718Mid
Circling Windsf+3,2f+3,2i1718,21MidMid
Lance Kickf+4f+4i15~1617High
Minos Typhoonf+1+2f+1+2i18~1910,20HighMid
Body Blowdf+1df+1i14~1513Mid
Body Blow > Phantom Macedf+1,4df+1,4i14~1513,25MidSp. mid
Uppercutdf+2df+2i16~1815Mid
Meat Hookdf+2,3df+2,3i16~1815,17MidHigh
Bolt Stunnerdf+2,4df+2,4i16~1815,24MidMid
Shadow Snap Kickdf+3df+3i16~1717High
Mid Kickdf+4df+4i15~1615Mid
Pendulum Kickdf+4,4df+4,4i15~1615,16MidMid
Pendulum Shadowdf+4,4,3df+4,4,3i15~1615,16,22MidMidMid
Crouch Stepdf+3+4df+3+4
Crouch Jabd+1d+1i105Sp. low
Crouch Straightd+2d+2i118Sp. low
Stinging Lowd+3d+3i1510Low
Basilisk Fangd+4d+4i2118Low
Assassin's Stingdb+2db+2i13~1413Mid
Assassin's Sting Combodb+2,1db+2,1i13~1413,15MidHigh
Assassin's Sting > Phantom Javelindb+2,1,1db+2,1,1i13~1413,15,24MidHighSp. mid
Killer Beedb+3db+3i28~2919Low
Shinobi Cyclonedb+4db+4i24~2521Low
Elbow Strikeb+1b+1i16~1721High
Back Punchb+2b+2i15~1712High
Back Punch > Mid Punchb+2,2b+2,2i15~1712,17HighMid
Unicorn's Tailb+2,2,3b+2,2,3i21~2212,17,20HighMidMid
Deadly Talonb+2,2,1+2b+2,2,1+2i15~1712,17,20HighMidLow
Missing Wormb+2,4b+2,4i15~1712,13HighHigh
MoveInputiDmgHit
Missing Worm > Phantom Halberdb+2,4,2b+2,4,2i15~1712,13,21HighHighSp. mid
Hades Heelb+3b+3i27~2923Mid
Mid Kickb+4b+4i14~1513Mid
Skull Smasherb+4,4b+4,4i14~1513,20MidMid
Skull Smasher Feintb+4,B+4b+4,B+4i14~1513,24MidMid
Skull Smasher Feint Lowb+4,B+4~3b+4,B+4~3i14~1513,11MidLow
Skull Spinb+4,B+4~3,3+4b+4,B+4~3,3+4i14~1513,11,15MidLowMid
Alternating Smashb+1+2b+1+2i28~3030Mid
Mid Punchub+1ub+1i1611Mid
Gate Keeperub+1,2ub+1,2i1611,13MidMid
Deathbringeru+3u+3i27~2823High
Deathbringer Lowu+3,3u+3,3i31~3223,18HighLow
Deathbringer Low > Shadowu+3,3,3u+3,3,3i27~2823,18,22HighLowMid
Shadow Scytheuf+3uf+3i29~3020Mid
Jumping Mid Kickuf+4uf+4i20~2114Mid
Stormbringeruf+4,4uf+4,4i20~2114,20MidMid
Jumping Mid Kick > 2nduf+3+4uf+3+4i23~2517Mid
Jumping Kick > Lowuf+3+4,4uf+3+4,4i23~2517,9MidLow
Chakramuf+3+4,4,2uf+3+4,4,2i23~2517,9,21MidLowMid
Spinning Chakramuf+3+4,3+4uf+3+4,3+4i23~2517,15MidMid
Delayed Rising Toe Kickuf,n,4uf,n,4i23~2520Mid
Shadow Spearf,F+2f,F+2i15~1626Mid
Sudden Strikef,F+3f,F+3i15~1820Mid
Iron Maulf,F+4f,F+4i15~1721Mid
Typhon Fangf,f,F+3f,f,F+3i22~2420Mid
War Houndb,B+2b,B+2i17~1815,21MidHigh
Blind Ghostb,B+2,Pb,B+2,Pi17~1815,21,35MidHighThrow
Crouch JabFC.1FC.1i105Sp. low
Crouch StraightFC.2FC.2i118Sp. low
Crouch Spin KickFC.3FC.3i1610Low
Crouch Chin KickFC.4FC.4i126Low
Aqua SpiderFC.df+3FC.df+3i20~2217Low
Tornado DestructionFC.df+3+4FC.df+3+4i18~2017,25LowSp. mid
Crouch StepFC.df,d,DFFC.df,d,DF
Crouch Step to Shadow SprintFC.df,d,df,fFC.df,d,df,f
Rising Uppercutws1ws1i14~1514Mid
Jackknife Elbowws2ws2i13~1417Mid
Trident Kickws3ws3i16~1718Mid
Trident Kick > Phantom Halberdws3,2ws3,2i16~1718,21(14)MidSp. mid
Shadow Snap Kickws4ws4i11~1218Mid
Spinning Middle Kickws3+4ws3+4i16~1820Mid
Wild Hunt X-ecutorR.df+1+2R.df+1+2i2055+MidThrow
Ki Charge1+2+3+41+2+3+4
Dead End1+2+3+4,b,f,1+21+2+3+4,b,f,1+2i59~6160Mid
Wall Jump Attack(Back_to_wall).b,b,UB(Back_to_wall).b,b,UBi40~4321Mid
Back HandspringUB,bUB,b
Pandora SpinUB,b,3+4UB,b,3+4i38~4020,20,20MidMidMid
Utsusemi Escapeb+1+3b+1+3
Utsusemi Escapeb+1+3,Pb+1+3,P

Shadow Sprint CD

MoveInputiDmgHit
Shadow Sprintqcfqcf
Fatal Elbowqcf+1qcf+1i1615Mid
Fatal Elbow > Phantom Halberdqcf+1,2qcf+1,2i1615,21MidSp. mid
Buzzsawqcf+2qcf+2i22~2318Low
Laevateinnqcf+2~1qcf+2~1i20~2125Mid
Poison Needle > Nightmareqcf+3qcf+3i16~1716,14HighThrow
Black Holeqcf+4qcf+4i18~2015Mid
Hellhoundqcf+1+2qcf+1+2i2410,20MidMid
Spinning Middle Kickws3+4ws3+4i16~1820Mid

Soulzone SZN

MoveInputiDmgHit
Soulzone3+43+4
Swift BladeSZN.1SZN.1i14~1512High
Swift Blade > Phantom MaceSZN.1,4SZN.1,4i14~1512,25HighSp. mid
Dual ThanatosSZN.2SZN.2i1820,10MidSp. mid
Radius FlailSZN.3SZN.3i16~1716Mid
Radius Flail > Phantom HalberdSZN.3,2SZN.3,2i16~1716,21MidSp. mid
Cocytus GlideSZN.4SZN.4i17~2421Low
Oceanus FissureSZN.1+2SZN.1+2i15~1625High
Blind StrikeSZN.3+4SZN.3+4i27~3025Mid
Shadow SprintSZN.FSZN.F
Blind FallSZN.USZN.U
Blind Fall to Crouching StateSZN.DSZN.D
Blind LabyrinthSZN.BSZN.B

BT BT

MoveInputiDmgHit
Labyrinthb+3+4b+3+4
Labyrinth to FrontBT.b+3+4BT.b+3+4
Blind AxeBT.1BT.1i87High
Blind LanceBT.1,4BT.1,4i87,23HighHigh
BackfistBT.2BT.2i109High
Backfist > StraightBT.2,1BT.2,1i109,10HighHigh
Blinding KnifeBT.2,2BT.2,2i109,12HighMid
Blinding Knife > Phantom JavelinBT.2,2,1BT.2,2,1i109,12,24HighMidSp. mid
Back-Turned KickBT.3BT.3i1010High
Back-Turned Kick > Mid KickBT.3,4BT.3,4i1010,17HighMid
Crescent MirageBT.3,4,3BT.3,4,3i1010,17,22HighMidMid
FafnirBT.3,4,4BT.3,4,4i1010,17,21HighMidMid
Fafnir to Blind RollBT.3,4,4,FBT.3,4,4,Fi1010,17,21HighMidMid
Chronos LatheBT.4BT.4i19~2021Mid
CrusaderBT.1+2BT.1+2i15~1623Mid
Spiral CannonBT.3+4BT.3+4i155,16MidMid
Soul StealBT.f+1BT.f+1I1618Mid
Back-Turned Mid PunchBT.f+2BT.f+2i17~1813Mid
Cold MassacreBT.f+2,3BT.f+2,3i17~1813,15MidMid
Cold WormBT.f+2,4BT.f+2,4i17~1813,17MidHigh
Cold Worm > Phantom HalberdBT.f+2,4,2BT.f+2,4,2i17~1813,17,21MidHighSp. mid
Demon KneeBT.f+3BT.f+3i13~1417Mid
Kama KickBT.f+4BT.f+4i1613Low
Trick BangBT.f+4,1BT.f+4,1i1613,15LowHigh
Reverse ChakramBT.f+3+4BT.f+3+4i25~2724Mid
Reverse Chakram to Blind RollBT.f+3+4,FBT.f+3+4,Fi25~2724Mid
Crouch Spin KnuckleBT.d+1BT.d+1i105Sp. low
Revenant StabBT.d+2BT.d+2i20~2120Low
Shinobi CycloneBT.d+3BT.d+3i25~2716Low
Crouch Spin KickBT.d+4BT.d+4i126Low
Back-Turned Back PunchBT.b+2BT.b+2i16~1714Mid
Abyss CannonBT.b+2,3BT.b+2,3i16~1714,5,16MidMidMid
Abyss SpearBT.b+2,4BT.b+2,4i16~1714,13MidHigh
Cannon TailBT.b+3BT.b+3i18~1922High
Gremlin SmasherBT.f,F+3BT.f,F+3i21~2225Mid
VermillionBT.f,F+3+4BT.f,F+3+4i23~3017Low
Blind RollBT.f,f,fBT.f,f,f
Sixth SenseBT.f+1+2BT.f+1+2
Sixth Sense > CounterBT.f+1+2,PBT.f+1+2,P25Throw
Utsusemi Escapeb+1+3b+1+3
Utsusemi Escapeb+1+3,Pb+1+3,P

Heat

MoveInputiDmgHit
Heat Burst2+32+3i16[12;12]Mid
PandemoniumH.2+3H.2+3i18~2020,35MidThrow
Crusader1+21+2i1420Mid
Shadow Spearf,F+2f,F+2i15~1626Mid
Spinning Middle Kickws3+4ws3+4i16~1820Mid
Dual ThanatosSZN.2SZN.2i1820,10MidSp. mid
Chronos LatheBT.4BT.4i19~2021Mid
Body Blow > Phantom Macedf+1,H.4df+1,H.4i18~2713,25,30MidSp. midSp. mid
Assassin's Sting > Phantom Javelindb+2,1,H.1db+2,1,H.1i18~1913,15,24,30MHsMsM
Missing Worm > Phantom Halberdb+2,4,H.2b+2,4,H.2i19~2012,13,21,30HHsMsM
Typhon Fang Phantomf,f,F+3,H.4f,f,F+3,H.4i43~4420,20MidSp. mid
Trident Kick > Phantom Halberdws3,H.2ws3,H.2i19~2018,21(14),30MidSp. midSp. mid
Fatal Elbow > Phantom Halberdqcf+1,H.2qcf+1,H.2i1615,21,30MidSp. midSp. mid
Swift Blade > Phantom MaceSZN.1,H.4SZN.1,H.4i18~2712,25,30HighSp. midSp. mid
Radius Flail > Phantom HalberdSZN.3,H.2SZN.3,H.2i19~2016,21,30MidSp. midSp. mid
Blinding Knife > Phantom JavelinBT.2,2,H.1BT.2,2,H.1i18~199,12,24,30HMsMsM
Cold Worm > Phantom HalberdH.BT.f+2,4,2H.BT.f+2,4,2i19~2013,17,21,30MHsMsM

10-hit combo

InputiDmgHit
ub+1,2,2,2,4,2,3,4,2,1+2ub+1,2,2,2,4,2,3,4,2,1+2i1611,13,5,5,8,8,9,5,6,35MMMHHMMLMM

Combos & notesRaven · Wavu Wiki combo data

Only the 83 routes Wavu's combo page actually lists. Wavu's own notation and damage annotations are unchanged (a bracketed number is that hit's damage, e.g. [25]); placeholder content is stripped and nothing unsourced is added.
Markers: W!=Wall splat · WB!=Wall break

Bread n' butter

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
Regular launch (e.g. df+2, qcf+4)Regular launch (e.g. df+2, qcf+4)BT f3, db2,1, db2,1d, SZN3,2 T! dash b2,4,2BT f3, db2,1, db2,1d, SZN3,2 T! dash b2,4,2
Regular launch (e.g. df+2, qcf+4)Regular launch (e.g. df+2, qcf+4)BT f2, db2,1, 4,1, BT 2,1~F, 1,2 T! 3+4, SZN1+2, ff2BT f2, db2,1, 4,1, BT 2,1~F, 1,2 T! 3+4, SZN1+2, ff2
Regular launch (e.g. df+2, qcf+4)Regular launch (e.g. df+2, qcf+4)BT f3, ff4, 4,1, BT 2,1~F, 1,2 T! 3+4, SZN1+2, ff2BT f3, ff4, 4,1, BT 2,1~F, 1,2 T! 3+4, SZN1+2, ff2

Mini-combos

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
[20] CH BT.f+3[20] CH BT.f+3[+26] df+1,4[+26] df+1,4
[20] CH BT.f+3[20] CH BT.f+3[+14] 1+2[+14] 1+2
[25] CH (f+3),2[25] CH (f+3),2[+20] f,F+2[+20] f,F+2
[25] CH (f+3),2[25] CH (f+3),2[+16] f,F+4[+16] f,F+4
[20] CH FC.df+3[20] CH FC.df+3[+19] BT f+3+4[+19] BT f+3+4
[25] SZN.1+2[25] SZN.1+2[+18] b+3[+18] b+3
[25] SZN.1+2[25] SZN.1+2[+16] db+4[+16] db+4
[28] CH (b+4),B+4[28] CH (b+4),B+4[+18] BT.1+2[+18] BT.1+2
[23] b+3[23] b+3[+16] db+4[+16] db+4
[18] BT.f+1[18] BT.f+1[+27] BT.3,4[1][+27] BT.3,4[1]
[24] CH (uf+4),4[24] CH (uf+4),4[+19] uf+3[+19] uf+3
[18] CH qcf+1[18] CH qcf+1[+13] f+2,3[+13] f+2,3
[20] CH BT.(3),4[20] CH BT.(3),4[+15] 2,4[+15] 2,4
[20] CH (b+2),2[20] CH (b+2),2[+30] BT.1,4[+30] BT.1,4

Staples

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
[20] CH df+3[20] CH df+3[+56] f,F+3 f,F+4 db+2 BT.3+4 dash b+2,4,2 T! qcf+1,2[+56] f,F+3 f,F+4 db+2 BT.3+4 dash b+2,4,2 T! qcf+1,2
[20] CH df+3[20] CH df+3[+60] f,F+3 f,F+4 db+2 BT.3+4 f,F+3 qcf+1,2 T! qcf+1,2[+60] f,F+3 f,F+4 db+2 BT.3+4 f,F+3 qcf+1,2 T! qcf+1,2
[20] CH df+3[20] CH df+3[+53] f,F+3, f,F+4, db+2,1~D, SZN 3,2 T! qcf+1,2[+53] f,F+3, f,F+4, db+2,1~D, SZN 3,2 T! qcf+1,2
[20] CH df+3[20] CH df+3[+57] f,F+3, f,F+4, 1, f,F+3, 1, b+2,4,2 T! qcf+1,2[+57] f,F+3, f,F+4, 1, f,F+3, 1, b+2,4,2 T! qcf+1,2
[20] CH df+3[20] CH df+3[+58] f,F+3, f,F+4, db+2,1~D, SZN 3,2 T! f,f, b+3+4, BT.2,1~F+3[+58] f,F+3, f,F+4, db+2,1~D, SZN 3,2 T! f,f, b+3+4, BT.2,1~F+3
[20] CH df+3[20] CH df+3[+60] f,F+3, f,F+4, 1, f,F+3, 1, f,F+3 qcf+1,2 T! ws3,2[+60] f,F+3, f,F+4, 1, f,F+3, 1, f,F+3 qcf+1,2 T! ws3,2
[20] CH df+3[20] CH df+3[+63] f,F+3, f,F+4, 4,1, BT.2,1~F, CD 1,2, T! dash b+3+4, BT.2,1~F+3[+63] f,F+3, f,F+4, 4,1, BT.2,1~F, CD 1,2, T! dash b+3+4, BT.2,1~F+3
[20] CH df+3[20] CH df+3[+63] f,F+3, f,F+4, 1, f,F+3, 1, f,F+3, qcf+1,2 T! 3+4, SZN 1+2, f,F+2[+63] f,F+3, f,F+4, 1, f,F+3, 1, f,F+3, qcf+1,2 T! 3+4, SZN 1+2, f,F+2
[15] qcf+4[15] qcf+4[+55] BT.d+2~D ws4 db+2 BT.3+4 dash b+2,4,2 T! qcf+1,2[+55] BT.d+2~D ws4 db+2 BT.3+4 dash b+2,4,2 T! qcf+1,2
[15] qcf+4[15] qcf+4[+59] BT.d+2~D ws4 db+2 BT.3+4 f,F+3 qcf+1,2 T! qcf+1,2[+59] BT.d+2~D ws4 db+2 BT.3+4 f,F+3 qcf+1,2 T! qcf+1,2
[15] qcf+4[15] qcf+4[+52] BT.f+3, db+2,1, f,F+3, 1, b+2,4,2 T! ws3,2[+52] BT.f+3, db+2,1, f,F+3, 1, b+2,4,2 T! ws3,2
[15] qcf+4[15] qcf+4[+55] BT.f+3, f,F+4, db+2,1~D, SZN 3,2 T! dash b+3+4, BT.2,1~F+3[+55] BT.f+3, f,F+4, db+2,1~D, SZN 3,2 T! dash b+3+4, BT.2,1~F+3
[15] qcf+4[15] qcf+4[+60] BT.f+3, db+2,1, f,F+3, 1, f,F+3,[1] qcf+1,2 T! 3+4, SZN 1+2, f,F+2[+60] BT.f+3, db+2,1, f,F+3, 1, f,F+3,[1] qcf+1,2 T! 3+4, SZN 1+2, f,F+2
[15] qcf+4[15] qcf+4[+63] BT.d+2~D, ws4, db+2, BT.3+4, f,F+3, qcf+1,2 T! 3+4, SZN 1+2, f,F+2[2][+63] BT.d+2~D, ws4, db+2, BT.3+4, f,F+3, qcf+1,2 T! 3+4, SZN 1+2, f,F+2[2]
uf+3uf+3[+52] df+2,3, db+2,1~D, SZN 3,2 T! f,f, b+3+4, BT.2,1~F+3[+52] df+2,3, db+2,1~D, SZN 3,2 T! f,f, b+3+4, BT.2,1~F+3
uf+3uf+3[+55] db+2,1, f,F+3, 1, f,F+3, qcf+1,2 T! f,f, b+2,4,2[+55] db+2,1, f,F+3, 1, f,F+3, qcf+1,2 T! f,f, b+2,4,2
CH (3),(3),4CH (3),(3),4[+46] T! 3+4, SZN 1+2, f,F+4, db+2,1~D, SZN 3,2[+46] T! 3+4, SZN 1+2, f,F+4, db+2,1~D, SZN 3,2
CH (3),(3),4CH (3),(3),4[+48] T! 3+4, SZN 1+2, f,F+4, 1, f,F+3, 1, f,F+3, f,F+4[+48] T! 3+4, SZN 1+2, f,F+4, 1, f,F+3, 1, f,F+3, f,F+4
CH (3),(3),4CH (3),(3),4[+52] T! 3+4, SZN 1+2, f,F+4, 1, f,F+3, 1, f,F+3, qcf+1,2[+52] T! 3+4, SZN 1+2, f,F+4, 1, f,F+3, 1, f,F+3, qcf+1,2
BT.f,F+3+4 (close)BT.f,F+3+4 (close)[+44] f+2,4,2 T! b+3+4, BT.3+4, f,f, b+2,4,2[+44] f+2,4,2 T! b+3+4, BT.3+4, f,f, b+2,4,2
BT.f,F+3+4 (far)BT.f,F+3+4 (far)[+52] df+2,3, db+2,1~D, SZN 3,2 T! f,f, b+3+4, BT.2,1~F+3 [3][+52] df+2,3, db+2,1~D, SZN 3,2 T! f,f, b+3+4, BT.2,1~F+3 [3]
3~43~4[+54] BT.3, db+2,1~D, SZN 3,2 T! f,f, b+3+4, BT.2,1~F+3[+54] BT.3, db+2,1~D, SZN 3,2 T! f,f, b+3+4, BT.2,1~F+3
3~43~4[+57] BT.3, db+2,1, b+2,4,2 T! f,f, b+2,4,2[+57] BT.3, db+2,1, b+2,4,2 T! f,f, b+2,4,2
3~43~4[+60] BT.3, db+2,1, f,F+3, qcf+1,2 T! f,f, b+3+4, BT.2,1~F+3[+60] BT.3, db+2,1, f,F+3, qcf+1,2 T! f,f, b+3+4, BT.2,1~F+3
uf+3+4,4uf+3+4,4[+43] db+2,1, db+2,1~D, SZN 3,2 T! f,f, b+2,4,2[+43] db+2,1, db+2,1~D, SZN 3,2 T! f,f, b+2,4,2
uf+3+4,4uf+3+4,4[+44] db+2,1, db+2,1~D, SZN 3,2 T! f,f, b+3+4, BT.2,1~F+3[+44] db+2,1, db+2,1~D, SZN 3,2 T! f,f, b+3+4, BT.2,1~F+3
uf+3+4,4uf+3+4,4[+49] db+2,1, f,F+3, 1, f,F+3, qcf+1,2 T! 3+4, SZN 1+2, f,F+2[+49] db+2,1, f,F+3, 1, f,F+3, qcf+1,2 T! 3+4, SZN 1+2, f,F+2
ws3,2ws3,2[+31] T! 3+4, SZN 1+2, db+2,1~D, SZN 3,2[+31] T! 3+4, SZN 1+2, db+2,1~D, SZN 3,2
ws3,2ws3,2[+37] T! 3+4, SZN 1+2, db+2,1, f,F+3, qcf+1,2[+37] T! 3+4, SZN 1+2, db+2,1, f,F+3, qcf+1,2
CH qcf+1~D SZN 3,2CH qcf+1~D SZN 3,2[+25] T! f,F+4, db+2,1~D, SZN 3,2[+25] T! f,F+4, db+2,1~D, SZN 3,2
CH qcf+1~D SZN 3,2CH qcf+1~D SZN 3,2[+27] T! 3+4, SZN 1+2, f,f, db+2,1~D, SZN 3,2[+27] T! 3+4, SZN 1+2, f,f, db+2,1~D, SZN 3,2
CH SZN 4CH SZN 4[+50] f,F+4, db+2,1, b+2,4,2 T! qcf+1,2[+50] f,F+4, db+2,1, b+2,4,2 T! qcf+1,2
CH SZN 4CH SZN 4[+55] f,F+4, db+2,1, b+2,4,2 T! f,f, b+3+4, BT.2,1~F+3[+55] f,F+4, db+2,1, b+2,4,2 T! f,f, b+3+4, BT.2,1~F+3
CH SZN 4CH SZN 4[+57] f,F+4, db+2,1, db+2,1~D SZN 3,2 T! 3+4, SZN 1+2, f,F+2[+57] f,F+4, db+2,1, db+2,1~D SZN 3,2 T! 3+4, SZN 1+2, f,F+2
Low ParryLow Parry[+43] f,F+3, f,F+4, db+2,1~D, SZN 3,2[+43] f,F+3, f,F+4, db+2,1~D, SZN 3,2
Low ParryLow Parry[+45] f,F+3, f,F+4, 1, f,F+3, 1, f,F+3, f,F+4[+45] f,F+3, f,F+4, 1, f,F+3, 1, f,F+3, f,F+4
Low ParryLow Parry[+48] b+3+4, BT.b+3, BT.b+2,3, f,F+3, b+2,4,2[+48] b+3+4, BT.b+3, BT.b+2,3, f,F+3, b+2,4,2
Low ParryLow Parry[+49] f,F+3, f,F+4, 1, f,F+3, 1, f,F+3, qcf,1,2[+49] f,F+3, f,F+4, 1, f,F+3, 1, f,F+3, qcf,1,2

Heat

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
Finishers after T!Finishers after T!T! f,F+3, 2+3, H.f,F+2~F, b+1+2T! f,F+3, 2+3, H.f,F+2~F, b+1+2
Finishers after T!Finishers after T!T! f,F+3, 2+3, b+3+4, BT b+3, BT H.4~F, f,F+2T! f,F+3, 2+3, b+3+4, BT b+3, BT H.4~F, f,F+2
Finishers after T!Finishers after T!T! 3+4, SZN 1+2, 2+3, H.f,F+2~F, b+1+2T! 3+4, SZN 1+2, 2+3, H.f,F+2~F, b+1+2
Finishers after T! Heat activatedFinishers after T! Heat activatedT! b+3+4, BT b+3, BT H.4~F, b+3+4, BT 2,1~F+3T! b+3+4, BT b+3, BT H.4~F, b+3+4, BT 2,1~F+3
Finishers after T! Heat activatedFinishers after T! Heat activatedT! f,f, b+3+4, BT b+3, BT H.4~F, qcf+3 [1]T! f,f, b+3+4, BT b+3, BT H.4~F, qcf+3 [1]
H.(BT 4~F, 1+2~F, ws3+4~F and SZN2~F)[2]H.(BT 4~F, 1+2~F, ws3+4~F and SZN2~F)[2]ff3, ff4, 1, ff3, 1, ff3, 1, ff3, qcf1,2 T! 3+4, SZN 1+2, ff2ff3, ff4, 1, ff3, 1, ff3, 1, ff3, qcf1,2 T! 3+4, SZN 1+2, ff2
H.(BT 4~F, 1+2~F, ws3+4~F and SZN2~F)[2]H.(BT 4~F, 1+2~F, ws3+4~F and SZN2~F)[2]ff3, ff4, db2,1 ff3, 1, ff3, 1, b2,4,2, T! 3+4, SZN 1+2, ff2ff3, ff4, db2,1 ff3, 1, ff3, 1, b2,4,2, T! 3+4, SZN 1+2, ff2
H.(BT 4~F, 1+2~F, ws3+4~F and SZN2~F)[2]H.(BT 4~F, 1+2~F, ws3+4~F and SZN2~F)[2]ff3, ff4, db2,1 ff3, 1, ff3, 1, ff3, qcf1,2 T! 3+4, SZN 1+2, ff2ff3, ff4, db2,1 ff3, 1, ff3, 1, ff3, qcf1,2 T! 3+4, SZN 1+2, ff2
H.(BT 4~F, 1+2~F, ws3+4~F and SZN2~F)[2]H.(BT 4~F, 1+2~F, ws3+4~F and SZN2~F)[2]ff3, ff4, ff4, 1, ff3, 1, ff3, 1 ff3, qcf1,2 T! 3+4, SZN 1+2, ff2ff3, ff4, ff4, 1, ff3, 1, ff3, 1 ff3, qcf1,2 T! 3+4, SZN 1+2, ff2
H.f,f,f+3,4 BTH.f,f,f+3,4 BT[29] T! BT b+2,3, f,F+3, 1,2~D, SZN 4[29] T! BT b+2,3, f,F+3, 1,2~D, SZN 4
H.f,f,f+3,4 BTH.f,f,f+3,4 BT[31] T! b+3+4, 3+4, SZN 1+2, db+2,1~D, SZN 3,2[31] T! b+3+4, 3+4, SZN 1+2, db+2,1~D, SZN 3,2
H.f,f,f+3,4 BTH.f,f,f+3,4 BT[33] T! BT b+2,3, f,F+3, b+2,4,2[33] T! BT b+2,3, f,F+3, b+2,4,2
H.f,f,f+3,4 BTH.f,f,f+3,4 BT[35] T! b+3+4, f,F+4, 1, f,F+3, 1, f,F+3 qcf+1,2[35] T! b+3+4, f,F+4, 1, f,F+3, 1, f,F+3 qcf+1,2

Wall

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
Wall splat with T!Wall splat with T![36] W! qcf+1,2 T! db+2,1,1[36] W! qcf+1,2 T! db+2,1,1
Wall splat with T!Wall splat with T![37] W! ws 3,2 T! db+2,1,1[37] W! ws 3,2 T! db+2,1,1
Wall splat with T!Wall splat with T![37] W! b+3+4 BT f+2,4,2 T! ws 3,2[37] W! b+3+4 BT f+2,4,2 T! ws 3,2
Wall splat with T!Wall splat with T![37] W! b+3+4 BT f+2,4,2 T! 1,2,4[37] W! b+3+4 BT f+2,4,2 T! 1,2,4
Wall splat with T!Wall splat with T![38] W! b+3+4 BT f+2,4,2 T! b+2,2,3[1][38] W! b+3+4 BT f+2,4,2 T! b+2,2,3[1]
Wall splat without T!Wall splat without T![17] W! db+2,1, 1+2[17] W! db+2,1, 1+2
Wall splat without T!Wall splat without T![19] W! 1, db+2,1,1[19] W! 1, db+2,1,1
Wall splat without T!Wall splat without T![20] W! b+3+4, BT b+2,3, 1+2[20] W! b+3+4, BT b+2,3, 1+2
No wall splat without T! [2]No wall splat without T! [2][26] W! b+3+4, BT b+2,3, 1,2,4[26] W! b+3+4, BT b+2,3, 1,2,4
No wall splat without T! [2]No wall splat without T! [2][27] W! b+3+4, BT b+2,3, b+2,2,3[1][27] W! b+3+4, BT b+2,3, b+2,2,3[1]

Float

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
11[44] f,F+4, db+2,1~D, SZN 3,2 T! f,f, b+3+4, BT 2,1~F+3[44] f,F+4, db+2,1~D, SZN 3,2 T! f,f, b+3+4, BT 2,1~F+3
11[49] f,F+4, 1, f,F+3, 1, f,F+3, qcf+1,2 T! 3+4, SZN 1+2, f,F+2[49] f,F+4, 1, f,F+3, 1, f,F+3, qcf+1,2 T! 3+4, SZN 1+2, f,F+2

Back-turned opponent

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
df+2df+2[44] BT f+2,4,2 T! b+3+4, BT 3+4, f,f, b+2,4,2[44] BT f+2,4,2 T! b+3+4, BT 3+4, f,f, b+2,4,2
Without launcherWithout launcher[48] df+4,4,3[1][48] df+4,4,3[1]

Stage hazard

StarterRoute ([n]=damage · T!=tornado · ~F=hold forward · →=next move)
Secluded Training GroundSecluded Training Ground[53] [1]WB! f,F+3, f,F+4, 1, f,F+3, 1, f,F+3, 4,1 W! BT 1+2 WB! ws 3,2 T! f,f,f, 2+3, f,f,[2] H.2+3 WB! qcf+3[53] [1]WB! f,F+3, f,F+4, 1, f,F+3, 1, f,F+3, 4,1 W! BT 1+2 WB! ws 3,2 T! f,f,f, 2+3, f,f,[2] H.2+3 WB! qcf+3