扎菲娜ZAFINA · 铁拳 8 出招表

主题
记法
上段  中段  下段

本页收录《铁拳8》(TEKKEN 8)扎菲娜(Zafina)的完整出招表与帧数表(frame data),并整理进阶连招与实战技巧,供对局间隙快速查阅。The complete TEKKEN 8 Zafina movelist — full command list, frame data, and combos, written in Chinese.

指令说明 1=左拳 2=右拳 3=左脚 4=右脚 | f=前 b=后 u=上 d=下 d/f=前下 d/b=后下 u/f=前上 u/b=后上 | f,f=前冲 WS=起身中 FC=蹲伏中 SS=横移中 +=同时按 ~=紧接 | 判定=上段 =中段 =下段 =特殊 =投掷 | 发生=首击冲击帧(i=impact,越小越快,依 Wavu) | 164 条源记录 / 155 条表内招式 / 150 条有发生帧;十连技的 10 条递进源卡合并为完整招式
图形记法 1234 四键方阵(左上1 右上2 左下3 右下4,亮=按下) =轻点方向 =按住 N=回中 架势中=状态前缀 | 分隔:› 接续 + 方向+键 ~ 紧接 *蓄力 → 下一招 T! 回旋

投技 THROWS

招式指令发生方向伤害挣脱
魔王缚1+31+3i12~14正面351或2
阿卡祖2+42+4i12~14正面351或2
左抓投Left_ThrowLeft_Throw左侧401
招式指令发生方向伤害挣脱
拉巴图Right_ThrowRight_Throw右侧402
背后擒摔Back_ThrowBack_Throw背后50不可挣脱
杜姆兹之命uf+1+2uf+1+2i12正面401+2

打击技 ATTACKS

招式指令发生伤害判定
刺拳11i105
左右连击1,21,2i105,9
左右·稻草人1,2,31,2,3i105,9,12
安祖1,31,3i105,14
蜕皮1,41,4i105,17
右刺拳22i108
右刺拳·中拳2,12,1i108,9
赎罪2,1,32,1,3i108,9,11
双右拳2,22,2i108,12
阿拿米勒2,2,1+22,2,1+2i108,12,7,11,14
沙鲁尔33i1317
右高踢44i14~1519
双掌突1+21+2i16~1717
双掌突·踢1+2,41+2,4i16~1717,10
蝎狮1+2,4,41+2,4,4i16~1717,10,20
稻草人3+43+4
前中拳f+2f+2i1917
前中拳·高踢f+2,3f+2,3i1917,12
埃提姆f+2,3,4f+2,3,4i1917,12,25
稻草人侧踢f+3f+3i1728
蝎人f+4f+4i14~1513
恶毒之钉f+1+2f+1+2i19~2016,22
中段左拳df+1df+1i13~1410
中段左拳·右拳df+1,2df+1,2i13~1410,16
血刃·处决df+1,2,1df+1,2,1i13~1410,16,16
灾厄三重df+1,2,1+2df+1,2,1+2i13~1410,16,10,10(7),20(10)特中
锐利弯刀df+1,4df+1,4i13~1410,18
拉玛什图之爪df+2df+2i16~1713
中段左踢df+3df+3i15~1615
弯刀对决df+3,4df+3,4i15~1615,17
普库df+3,d+4df+3,d+4i15~1615,15
中段右踢df+4df+4i1314
瘴气使者df+4,1df+4,1i1314,22
刻耳柏洛斯击df+4,2df+4,2i1314,20
潜身左拳d+1d+1i1211
宁吉什兹达d+1,1d+1,1i1211,17
潜身右拳d+2d+2i19~2017
潜身右拳·踢d+2,4d+2,4i19~2017,10
毒之花饰d+2,4,3d+2,4,3i19~2017,10,10
蠼螋之钳d+3d+3i2214
下段踢d+4d+4i17~188
伊什库尔d+4,3d+4,3i17~188,10
毒蛛d+1+2d+1+2
螳螂d+3+4d+3+4
招式指令发生伤害判定
反手突刺db+2db+2i13~1417
舒尔莎伽db+2,1db+2,1i2517,16
灾厄漩涡db+2,1+2db+2,1+2i13~1417,10,10(7),20(10)特中
阿基短剑db+3db+3i1813
下段右踢db+4db+4i21~2214
幼发拉底炮db+4,2db+4,2i21~2214,17
潜身双掌db+1+2db+1+2i28~2910
西鲁什db+1+2,1+2db+1+2,1+2i28~2910,20
诅咒之鸦b+1b+1i1814
诅咒之爪b+1:1b+1:114,36
布里辛加曼平勾b+2b+2i22~2322
埃列什基伽勒践踏b+3b+3i24~2623
后撤右踢b+4b+4i22~2314
提亚马特之尾b+4,4b+4,4i22~2314,20
邪恶利刃b+1+2b+1+2i19~2027
后跃踢ub+3ub+3i22~2319
后跃右踢ub+4ub+4i17~1818
阿鲁之矛ub+1+2ub+1+2i6440
青金石匕首uf+1uf+1i1919
库尔uf+2uf+2i36~3720
阿拉利uf+3uf+3i22~2319
拉哈伯uf+4uf+4i17~1818
吉尔伽美什冲击f,f+2f,f+2i15~1620
萨迦里斯斧f,f+3f,f+3i20~2220
萨迦里斯斧·碎击f,f+3,1f,f+3,1i20~2220,24
回旋踢f,f+4f,f+4i17~1916
加卢f,f+3+4f,f+3+4i2110,21
跃步侧踢f,f,F+3f,f,F+3i23~2630
提亚马特f,f,F+1+2f,f,F+1+2i20~2120
毒蛛俯冲WR.f+4WR.f+4i14~3021
蹲姿刺拳FC.d+1FC.d+1i105特下
蹲姿右拳FC.d+2FC.d+2i118特下
蹲姿下踢FC.d+3FC.d+3i1610
蹲姿胫踢FC.d+4FC.d+4i126
回旋扫堂FC.df+3FC.df+3i23~2415
起身左拳ws1ws1i15~168
曼德拉草ws1,2ws1,2i15~168,8
升爪ws2ws2i18~1920
沙尔加兹ws3ws3i1216
巴什姆ws4ws4i1114
贪者恒匮R.df+1+2R.df+1+2i2055+
蓄气1+2+3+41+2+3+4
阿德拉美莱克SS.1+2SS.1+2i17~1822
复仇之手b+1+3b+1+3i30~345,23

稻草人 SCR

招式指令发生伤害判定
稻草人3+43+4
稻草人左拳SCR.1SCR.1i10~1112
稻草人梦魇SCR.1,4SCR.1,4i10~1112,18
稻草人右拳SCR.2SCR.2i1417
双生剧毒SCR.2,1SCR.2,1i1417,25
回旋弯刀SCR.2,2SCR.2,2i1417,17
稻草人左踢SCR.3SCR.3i1315
吉扎尔SCR.3,3SCR.3,3i1315,20
旋转镰剑SCR.4SCR.4i15~1620
胡瓦瓦SCR.1+2SCR.1+2i17~1920
基伽勒SCR.3+4SCR.3+4i18~1910,20
暗黑升起SCR.df+1SCR.df+1i1810,30
稻草人下踢SCR.df+3SCR.df+3i28~3010
阿普苏双渊SCR.df+3,3SCR.df+3,3i28~3010,10
稻草人镰刀SCR.df+4SCR.df+4i19~2017
稻草人低踢SCR.d+3SCR.d+3i1810
萨吉伽镰SCR.d+3,3SCR.d+3,3i1810,28
稻草人滑铲SCR.d+4SCR.d+4i24~3020
螳螂SCR.d+3+4SCR.d+3+4
阴森噬咬SCR.b+1+2SCR.b+1+2i1620

毒蛛 TRT

招式指令发生伤害判定
毒蛛d+1+2d+1+2
毒蛛钩刃TRT.1TRT.1i1813
毒蛛短刀TRT.2TRT.2i34~3624
死亡潜蝎TRT.3TRT.3i14~i1516
毒蛛踢TRT.4TRT.4i2610
毒蛛噬咬TRT.4,3TRT.4,3i2610,10
毒蛛之爪TRT.1+2TRT.1+2i19~207,20
原始怨念TRT.df+1TRT.df+1i19~2030
毒蛛弯刀TRT.d+1+2TRT.d+1+2i2520

螳螂 MNT

招式指令发生伤害判定
螳螂d+3+4d+3+4
螳螂左拳MNT.1MNT.1i1312
捕蝶连段MNT.1,3MNT.1,3i1312,12
螳螂右拳MNT.2MNT.2i13~1419
螳螂右拳·左拳MNT.2,1MNT.2,1i13~1419,10
螳螂之刺MNT.2,1,4MNT.2,1,4i27~2819,10,25
螳螂左低踢MNT.3MNT.3i15~1612
横扫之爪MNT.3,1MNT.3,1i15~1612,16
螳螂右低踢MNT.4MNT.4i17~1813
内提MNT.4,3MNT.4,3i17~1813,23
稻草人击MNT.1+2MNT.1+2i2021
悖论MNT.2+3MNT.2+3
凶恶之爪MNT.df+1MNT.df+1i20~2130
恩利尔MNT.df+2MNT.df+2i19~2010
内尔伽勒之枪MNT.df+3MNT.df+3i15~1620
螳螂斩MNT.df+4MNT.df+4i17~1818
螳螂低拳MNT.d+1MNT.d+1i15~1614
螳螂镰MNT.d+1,4MNT.d+1,4i27~3014,23
螳螂滑铲MNT.d+4MNT.d+4i20~2719
恩基MNT.uf+3MNT.uf+3i26~2825

诅咒之瞳 ORB

招式指令发生伤害判定
诅咒魔爪b+1:ORB.1+2b+1:ORB.1+214,19,10,16
诅咒践踏b+3,ORB.1+2b+3,ORB.1+2i24~2613,8,(20)14
诅咒利刃b+1+2,ORB.1+2b+1+2,ORB.1+2i19~2017,5,15
诅咒怨毒ORB.SCR.df+3+4ORB.SCR.df+3+4i196,13,3,10特中

热能系统 HEAT

招式指令发生伤害判定
热能爆发2+32+3i16[12;12]
阿撒兹勒诅咒H.2+3H.2+3i12~1351特中
恶毒之钉f+1+2f+1+2i19~2016,22
瘴气使者df+4,1df+4,1i1314,22
双生剧毒SCR.2,1SCR.2,1i1417,25
原始怨念TRT.df+1TRT.df+1i19~2030
凶恶之爪MNT.df+1MNT.df+1i20~2130

十连技 10 HIT COMBO

指令发生伤害判定
df+1,4,2,3,4,1,3,2,4,2df+1,4,2,3,4,1,3,2,4,2i13~1410,18,10,6,8,7,5,6,10,28

进阶攻略扎菲娜 · Wavu Wiki 连招数据

仅收录 Wavu 连招页实际存在的 64 条路线;原始记法与伤害标注保持不变(方括号数字为该段伤害,如 [25]),占位内容已剔除,不补写未经来源验证的打法。

基础连招 COMBOS

起手路线([数字]=伤害 · T!=回旋 · ~F=按住前 · →=下一招)
常规浮空 (例如 df+2, ws1,2)常规浮空 (例如 df+2, ws1,2)[+53] f,f+2 df+1 f+2,3 SCR.4 T! dash uf+1 b+1:1+2[1][+53] f,f+2 df+1 f+2,3 SCR.4 T! dash uf+1 b+1:1+2[1]

小连段 COMBOS

起手路线([数字]=伤害 · T!=回旋 · ~F=按住前 · →=下一招)
[13] f+4[13] f+4[+28] b3,ORB1:2[2][+28] b3,ORB1:2[2]
[13] f+4[13] f+4[+18] b3[+18] b3
[13] f+4[13] f+4[+17] db+4,2[+17] db+4,2
[13] f+4[13] f+4[+16] dash iWS2[+16] dash iWS2
[13] f+4[13] f+4[+11] d2[3][+11] d2[3]
[24] TRT.2[24] TRT.2[+28] dash b3,ORB1:2[2][+28] dash b3,ORB1:2[2]
[24] TRT.2[24] TRT.2[+18] dash b3[+18] dash b3
[24] TRT.2[24] TRT.2[+16] dash iWS2[+16] dash iWS2
[21] MNT.1+2[21] MNT.1+2[+28] b3,ORB1:2[2][+28] b3,ORB1:2[2]
[21] MNT.1+2[21] MNT.1+2[+18] b+3[+18] b+3
[19] uf+1d[19] uf+1d[+24] MNT.df+1[+24] MNT.df+1
[20] TRT.d+1+2[20] TRT.d+1+2[+24] MNT.df+1[+24] MNT.df+1
[20] TRT.d+1+2[20] TRT.d+1+2[+16] MNT.1+2[+16] MNT.1+2
[20] TRT.d+1+2[20] TRT.d+1+2[+15] MNT.d+4[+15] MNT.d+4
通用通用[+24] TRT.df+1[+24] TRT.df+1
[20] CH (1),4[20] CH (1),4[+24] crawl forward, TRT.df+1[+24] crawl forward, TRT.df+1
[20] CH (1),4[20] CH (1),4[+16] TRT.1+2[+16] TRT.1+2
[21] CH (SCR.1),4[21] CH (SCR.1),4[+24] delay TRT.df+1[+24] delay TRT.df+1
[21] CH (SCR.1),4[21] CH (SCR.1),4[+21] TRT.df+1[4][+21] TRT.df+1[4]
[21] CH (SCR.1),4[21] CH (SCR.1),4[+19] TRT.2[+19] TRT.2
[28] f3[28] f3[+28] SCR.2,1[5][+28] SCR.2,1[5]
[28] f3[28] f3[+24] SCR.3,3[+24] SCR.3,3
[24] CH f,F+3~B[24] CH f,F+3~B[+24] df+4,1[5][+24] df+4,1[5]
[24] CH f,F+3~B[24] CH f,F+3~B[+23] df+4,2[+23] df+4,2
[24] CH f,F+3~B[24] CH f,F+3~B[+19] df+1,4[+19] df+1,4
[22] b2[22] b2[+35] H.2+3[6][+35] H.2+3[6]
[22] b2[22] b2[+24] df+4,1[5][+24] df+4,1[5]
[22] b2[22] b2[+23] df+4,2[+23] df+4,2
[22] b2[22] b2[+19] df+1,4[+19] df+1,4
[22] b2[22] b2[+14] 1,4[+14] 1,4
[22] b2[22] b2[+12] 1,3[+12] 1,3
[22] b2[22] b2[+11] 3[+11] 3
[19] CH TRT.3[19] CH TRT.3[+46] TRT.1+2, b3,ORB1+2[2][+46] TRT.1+2, b3,ORB1+2[2]
[19] CH TRT.3[19] CH TRT.3[+36] TRT.1+2, b3[+36] TRT.1+2, b3
[19] CH TRT.3[19] CH TRT.3[+21] TRT.df+1[5][+21] TRT.df+1[5]

实战连招 COMBOS

起手路线([数字]=伤害 · T!=回旋 · ~F=按住前 · →=下一招)
[13] df+2[13] df+2[+52] f,F+2 df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1[+52] f,F+2 df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1
[13] df+2[13] df+2[+55] f,F+2 df+1 dash df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1[+55] f,F+2 df+1 dash df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1
[13] df+2[13] df+2[+48] f,F+2 df+1 f+2,3 SCR.df+1 T! (d+2),4,3[1][+48] f,F+2 df+1 f+2,3 SCR.df+1 T! (d+2),4,3[1]
[16] ws1,2[16] ws1,2[+52] f,F+2 df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1[+52] f,F+2 df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1
[20] ws2[20] ws2[+47] df+2 df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1[+47] df+2 df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1
[20] ws2[20] ws2[+48] df+2 df+1 f+2,3 SCR.4 T! dash uf+1 b+1:1+2[+48] df+2 df+1 f+2,3 SCR.4 T! dash uf+1 b+1:1+2
[20] ws2[20] ws2[+50] df+2 df+1 dash df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1[+50] df+2 df+1 dash df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1
[28] f+3[28] f+3[+44] SCR.df+1 T! dash uf+1 1 uf+1 b+1:1+2[+44] SCR.df+1 T! dash uf+1 1 uf+1 b+1:1+2
下段化解下段化解[+36] T! uf+1 1 uf+1 b+1:1+2[+36] T! uf+1 1 uf+1 b+1:1+2
下段化解下段化解[+38] T! b+2 df+1 f+2,3 SCR.3+4[+38] T! b+2 df+1 f+2,3 SCR.3+4
[20] CH 1+2[20] CH 1+2[+49] 3~B df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1[+49] 3~B df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1
[27] CH 1+2,4[27] CH 1+2,4[+38] df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1[+38] df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1
[20] (1+2,4),4[20] (1+2,4),4[+47] db+3~B df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1[+47] db+3~B df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1
[16] CH d+3[16] CH d+3[+42] ws3 SCR.df+1 T! wr1+2 TRT.df+1[+42] ws3 SCR.df+1 T! wr1+2 TRT.df+1
[16] CH d+3[16] CH d+3[+37] ws3 SCR.4 T! 2,1,3[+37] ws3 SCR.4 T! 2,1,3
[16] CH d+3~D[16] CH d+3~D[+32] MNT.3,1 MNT.4,3 T! MNT.d4 MNT.df+1[2][+32] MNT.3,1 MNT.4,3 T! MNT.d4 MNT.df+1[2]
[20] CH SCR.df+4[20] CH SCR.df+4[+35] MNT.df+2 3 SCR.4 T! 2,1,3[+35] MNT.df+2 3 SCR.4 T! 2,1,3
[20] CH SCR.df+4[20] CH SCR.df+4[+40] MNT.df+2 3 SCR.df+1 T! wr1+2 TRT.df+1[+40] MNT.df+2 3 SCR.df+1 T! wr1+2 TRT.df+1
[22] CH MNT.d+4[22] CH MNT.d+4[+42] MNT.3,1 MNT.4,3 T! MNT.2,1,4[+42] MNT.3,1 MNT.4,3 T! MNT.2,1,4
[26] CH SS.1+2[26] CH SS.1+2[+44] iWS2 T! uf+1 1 uf+1 b+1:1+2[+44] iWS2 T! uf+1 1 uf+1 b+1:1+2
[20] CH (1),4[20] CH (1),4[+44] TRT.2 T! uf+1 1 uf+1 b+1:1+2[+44] TRT.2 T! uf+1 1 uf+1 b+1:1+2

墙边连招 COMBOS

起手路线([数字]=伤害 · T!=回旋 · ~F=按住前 · →=下一招)
常规墙运 (30% 缩放)常规墙运 (30% 缩放)[+33] uf+1[3] df+1,2>1 Max damage[+33] uf+1[3] df+1,2>1 Max damage
常规墙运 (30% 缩放)常规墙运 (30% 缩放)[+14] f+2,3 SCR.d+3 SCR.1+2 SCR Okizeme[4][+14] f+2,3 SCR.d+3 SCR.1+2 SCR Okizeme[4]
通用通用Max damageMax damage
通用通用SCR Okizeme[4]SCR Okizeme[4]
通用通用[+27] uf+1 df+1,2>1[+27] uf+1 df+1,2>1
通用通用T! delay df+1,2>1T! delay df+1,2>1

补充连招 COMBOS

起手路线([数字]=伤害 · T!=回旋 · ~F=按住前 · →=下一招)
df+2+3df+2+3df+2+3 df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1df+2+3 df+1 f+2,3 SCR.df+1 T! wr1+2 TRT.df+1